Pete Parsons Machinima Interview

by electricpirate @, Wednesday, June 12, 2013, 05:52 (3970 days ago)
edited by electricpirate, Wednesday, June 12, 2013, 06:41

http://www.youtube.com/watch?v=8DFuPZmbZag

Some interesting content in this one.

* Weapon cusomization (cosmetic) stuff is basically confirmed.
* In terms of size paraphrased: Each of our destinations, is probably about 2/3 the size of Halo reach. So far we have 4 confirmed destinations (Earth, near Russia, Venus, Mars, the Moon), and a set of smaller places, so we are talking at minimum double a halo game, possibly more. He also hints that it's dense content, but downplays the amount of exploration.
* That whole Vista scene in the Demo at the start is play space. Crazy stuff.
* standard narrative is going on, and you can jump off, or go back and revist spaces, etc
* He dances around flying spaceships...

Pete Parsons Machinima Interview

by Oz Mills, Wednesday, June 12, 2013, 07:05 (3970 days ago) @ electricpirate

Sounding more and more like a mix between Blacklight: Retribution and Borderlands.

I very much approve of this concept.

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Pete Parsons Machinima Interview

by SigbiasSilva @, West Midlands, England, Wednesday, June 12, 2013, 07:23 (3970 days ago) @ electricpirate

* In terms of size paraphrased: Each of our destinations, is probably about 2/3 the size of Halo reach. So far we have 4 confirmed destinations (Earth, near Russia, Venus, Mars, the Moon), and a set of smaller places, so we are talking at minimum double a halo game, possibly more. He also hints that it's dense content, but downplays the amount of exploration.

I watched this earlier, and the scale is taking a good while to sink in. It's so damn huge with just the confirmed locations alone. SO HUGE.

Pete Parsons Machinima Interview

by Oholiab @, Wednesday, June 12, 2013, 12:42 (3970 days ago) @ electricpirate

Made it through five minutes before the interviewer's interrupting comments and overclocked cadence became unbearable. Too bad, I was liking what Parsons had to say.

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At least jump to the end

by Beorn @, <End of Failed Timeline>, Wednesday, June 12, 2013, 12:58 (3970 days ago) @ Oholiab

Made it through five minutes before the interviewer's interrupting comments and overclocked cadence became unbearable. Too bad, I was liking what Parsons had to say.

I think a couple of the best comments came at the end when they started answering Twitter questions.

At least jump to the end

by Oholiab @, Wednesday, June 12, 2013, 13:00 (3970 days ago) @ Beorn

Thanks for the heads up - I'll try it again.

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