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The third and final part of Ryan McCaffrey's interview with Jason Jones is now available over on IGN. Today's discussion covers the lack of replay incentives in Halo, sheds some light on the ill-fated Phoenix project, gives us a few more hints at what we'll be experiencing in Destiny, and ends in a bit of a cliffhanger! If you missed the first and second parts of the interview, be sure to check those out first.
Ryan McCaffrey asks Jason Jones about his 17-point design philosophy, his personal gaming habits, and the biggest gamble of his career in Part Two of IGN's interview with the humble co-founder of Bungie. If you haven't read Part One yet, be sure to start with that. Part Three will conclude the interview tomorrow morning.