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Breaking In: Rajeev Nattam, Senior 3D Artist

Tuesday means that it's time for a new "Breaking In" article, and this week's focus is on Rajeev Nattam, Senior 3D Artist at Bungie. For Destiny, Raj is tasked with molding and sculpting the weapons and vehicles that we will wield in our mission to take back the solar system (apparently there will be quite a few!). Check out the interview to hear about his job and see how he forged his road to Bungie.
TAGS: breaking, in
Beorn | May 7, 2013 04:36 pm | link


Breaking In: Jay Spang

Breaking In: Jay Spang

There's a new Breaking-In article up on Bungie.net today. This week's victim interviewee is Jay Spang, Release Engineer and amateur rock star. If you've ever wondered who's wrangling all that delicious Destiny source code (come on, we know you've been thinking about it!), give Jay's interview a read to discover what his road to Bungie looked like.
TAGS: breaking, in
Beorn | Apr 30, 2013 10:56 am | link


Hmm... Bungie, or Nordstrom?

Josh LeBow is a member of Bungie's IT team - he's one of the people responsible for the network environment you'll live in when you're playing Destiny. Go read the latest Breaking In article at Bungie.net for details on who he is, where he came from (GO JUMBOS), and why he's thrilled to be where he's at.


Claude Errera | Apr 16, 2013 10:38 am | link


Design, Sarcasm, and Diet Dr. Pepper

In the latest Breaking In article, DeeJ asks graphic designer Elliott Gray what it's like to show up for your first day of work and immediately start crunching. Elliott has some great advice to share, so be sure to give this a read!


TAGS: Breaking, In
ncsuDuncan | Apr 11, 2013 08:21 pm | link


Denying the Dark Side

The latest Breaking In article at Bungie.net shines the bright lights at James Schomer, a relative newcomer to Bungie whose area of expertise is Investment Design. (No, that has nothing to do with planning out your portfolio. Well, not really.) Give it a read to see how he got to where he is, and what it is that he's doing now!


Claude Errera | Apr 4, 2013 12:03 pm | link


Breaking In: Jake Lauer

There's a new "Breaking In" article up on Bungie.net; this week DeeJ interrogates Jake Lauer, Web Development Engineer about his road to Bungie. Jake works on developing the tools and plumbing that help Bungie.net hum along; I can't wait to see how his work impacts Destiny's web presence!


TAGS: Breaking, In
Beorn | Mar 27, 2013 12:37 pm | link


Reach for the Sky

Bungie has a new Breaking In article on bungie.net. This week DeeJ interviews Digital Matte Artist Isaiah Sherman about his many-faceted role in creating gorgeous and inspiring skyboxes for Destiny (and the road he took to get there).


TAGS: breaking, in
Beorn | Mar 19, 2013 11:20 am | link


Breaking In: Micah Zahm

Bungie.net has a new Breaking In article today with Micah Zahm, technical artist at Bungie. Give it a read to discover about the pyrotechnic programmer-gone-artist who solves tricky problems every day to bring Destiny closer to us!


Beorn | Mar 5, 2013 12:59 pm | link


If you build it, they will... use it?

The Bungie Blog posted a new "Breaking In" article today with Content Tools Team Lead Aaron Leiberman. Aaron heads up the team responsible for Destiny's world and toolbox editors – Grognok and Bonobo – among others. It sounds like he genuinely enjoys empowering the artists and designers who are building those brave new worlds that we're so eagerly waiting to explore, so go check out what he has to say!


Beorn | Feb 26, 2013 02:46 pm | link


Plus, you get access to the meat cabinet.

The Breaking-In series at Bungie has a new entry - Joe Cross is a Senior Concept Artist at Bungie, and the banter between Joe and Deej will give you a sense of what it's like to be creating assets for a new property like Destiny. (And I can finally feel less guilty for posting off-topic Bungie news on HBO - it's totally relevant and on-topic here!) Thanks, Beorn.


Claude Errera | Feb 17, 2013 01:27 pm | link



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