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We missed this when it was posted last week, but Episode 92 of the Playstation Blogcast continues the podcast's pattern of Bungie love with an appearance by environmental artist Coolie Callahan. Skip to 1:10:30 if you just want to hear the interview, which lasts for roughly 9 minutes. Fascinating stuff!
What would a futuristic Bungie game be without a Fusion Rifle? Swing by Bungie.net to read about the Conduit F3, a weapon that needed damping to be effective ('unstable' is a bad descriptor for a weapon). This puppy has over-penetrating burst fire! Go read more about it.
I believe this is the first time we've seen this piece of Old Russia concept art! It popped up on the personal CGHub page of Bungie artist Jess van Dijk. I hope those Guardians are wearing thick coats!
Two weeks ago, Urk made an appearance on the PlayStation Blogcast for a fascinating discussion on his role as Community Manager. The next episode of the podcast debuted last week and featured another interview with a Bungie employee: Josh Hamrick! His segment starts at around 13:50 and lasts for roughly ten minutes. Go listen to the Senior Gameplay Designer talk about his verbs, his favorite guns, and how he landed a job at our favorite game studio!
We missed this earlier, but last week Edge interviewed Activision CEO Eric Hirshberg and it's no surprise that Destiny was a popular topic in the conversation. Check out the full article to get a little more insight into the relationship between the publishing company and Bungie!
Bungie released a new gameplay trailer today, focusing on the Moon, the Hive, and a new trio of Guardians. What are you waiting for? Go check it out! We'll wait... There's also a post on Bungie.net with some new Moon-themed wallpapers for your viewing pleasure.
A teaser trailer for tomorrow's new video release hit both Google+ (thanks, ZackDark) and Facebook - short and sweet. (And square.) Take a look!
In the interest of speeding up processing, TeamBeyond's aPK has summarized the hour-plus Bungie podcast released Tuesday to a four-and-a-half minute recap, hitting all the high points. If you can't find the time to listen to the podcast itself, this vid should help you figure out what you missed.
Greenskull, from Ready Up Live, went back through all the Drawing Board entries and compiled a new video showing you each of the special weapons revealed thus far in that B.net series. A fine summary for those who need something quicker than reading!
Saturday? Sunday? Same thing, right? Ragashingo ends the first run of Speculation Saturday (until there's more to dissect in the future) by shifting gears and throwing the spotlight on Destiny's actual gameplay: Combat, A.I., Fireteams, and all that jazz. Go tell him how wrong or right you think he is!
Hedge posted in the forum to let us know that the latest PlayStation Blogcast (#90) has an interview with Bungie community manger Eric Osborne (Urk)! It sounds like this is the first in a number of Bungie interviews they'll be presenting in their podcast! The entire episode clocks in at 1 hour 45 minutes, and the Urk interview kicks off at 15:10 and lasts around 12 minutes.
Two new stories have been released from the queue for your Monday morning reading. First, WM has added the fifth installment of his Vanguards of Dead Orbit series -- lots of action! Next, Godshaker continues the Traxis saga and speculates on the nature of exotic weapons in Destiny. Grab a coffee and dive into some fan fiction!
The Gamepedia wiki is trying to build their Destiny content - and to entice you to help, they're giving away a Playstation 4 console and a copy of Destiny (when these items are released). Swing by GolgothaAvante's forum post for details - and then go help them fill up the spaces!
Desti-Nation created 'Duel of the Fates' - it's a fan-made trailer that uses Star Wars music to bring out the oomph in some recent Destiny footage. Feels really great! Go watch.
I missed this earlier, but the PlayStation Blog posted an interview with DeeJ that touched on the classes, weapons, and co-operative play of Destiny. Be sure to look over the comments section for a few extra words from the interviewee!
Ragashingo is back again with his series, this time examining the enemy of the Guardians we know most about: The Fallen. Go dive into the thread he's started and add your own theories!
3D-artist Javelin/Dustin Gagner shared his recreation of a piece of Bungie concept art from their GDC panel to the Bungie.Net Forums. You can check out more views and in-progress shots on his blog. Holy crap.
Ragashingo continues his weekly tradition (cereal, cartoons, AND wild speculation - how could Saturdays get better?) with a new focus: the why and wherefores of the Solar System's infamous fall after the Golden Age (which was last week's focus). Go read his posts to get caught up on the facts and some of his own interpretations and then jump in on the fun yourself!
Jim Ryan, Sony's European head, talked to Metro recently, and confirmed that there would be Playstation hardware bundles involving Destiny. Not a huge surprise - but nice to know for sure! Thanks to Xenos, who found it at PlaystationLifeStyle.net.
Mix took a long, hard look at Out Here in the Wild, the most recent Bungie Vidoc - and stepped through everything he found. Go see what you might have missed!
Update: Mix is busy. He added a new video this morning, discussing the exotic sniper rifle revealed yesterday.
A Swedish company known for its automatic 3D optimization solutions, Donya Labs, announced recently that Bungie is using its 3D optimization middleware, Simplygon, in its development of Destiny. This probably tells SOMEONE something... feel free to speculate on our forum!
Pete Parsons spoke to GamesIndustry International - it's a great interview for showing how high Bungie is shooting with this IP. They're not planning to build the next game - they're planning to build the next DECADE of games, and they're pretty excited about it. (Our forum is a bit skeptical, all told - but maybe that's healthy. Make 'em earn that respect!)
Destiny is a universe filled with mysteries for us to uncover, but why wait for the game to release to start unraveling the unknown? Ragashingo put together a speculation thread that takes a closer look at our mysterious past - grab your deerstalker hat and join in on the conversation!