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GamingBolt wrote an article around a reddit user's discovery of a "Raid on the Moon" tab on Bungie.Net. Bolt strongly suggests that this implies there's more than just the Venus raid we know about at launch, but nobody really can say. Except Bungie, of course. Thanks to DaDerga for letting us know!
In the last couple of weeks there's a been a handful of articles, interviews, and news that have fallen through Vex time portals here at the DBO offices. Let's remedy that, shall we?
There's been some debates on our forums lately about Raids lacking matchmaking. Brenna Hillier over at VG247 wrote an interesting article about why Raiding in Destiny is not for everyone. Obviously won't end any debates, but she makes some interesting points.
Let's catch up with some older news - there's some good stuff floating around the interwebs! Luke Smith posted a note on NeoGAF that is worth reading, if you're one of the people who've wondered about how Raids in Destiny will work - and wondered why Bungie has made it clear that you will need to put your own team together for a Raid. (At least at this stage, we've been told that the Raid will not be accessible via Matchmaking.)
That barrier to entry - the requirement that you get a group of people together and venture into something that is going to challenge your ability to work together (first) and your thumbs (second) - is a barrier I was willing to erect to preserve the activity goals.
I appreciate a developer who is willing to make decisions that don't cater to the bottom line, solely - it's refreshing! (Raid icon comes from OverwatchGraphics - definitely explore.)
IGN continues their vigilant coverage of Destiny in an interview with Bungie's Luke Smith on what happens once you start to finish the basic game and the "endgame" opens up. One of these elements is the mysterious Raid, and there's a lot of words dedicated to it. Sounds exciting and challenging! Much thanks to our local news-cryptarch, Xenos.
If you haven't perused the Bungie.net careers page lately, give it a quick read - at least one of the positions listed is new to me:
As a Raid Designer you will work with Designers, Artists, Engineers, and Producers to create memorable, bond-building encounters that players will scour YouTube to defeat.
I especially like these two bullet points under Required Skills:
- Deep proficiency and skill playing first-person shooters
- Max level character with significant end game Player versus Environment experience in a popular online game.
Anyone have a WoW account I can borrow?