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Hard mode changes betting pool (Spoilers obv) (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, October 16, 2016, 22:13 (2756 days ago)

Opening -

20:1 - The charge spinners are independent rather than shared.
3:1 - Voltage charge at 5x rather than 4x.
2:1 - More charges required to drop shields

Vosik -

10:1 - Lockout on picking up charges
2:1 - One room lit each time
2:1 - Multiple monitors light at once
1.5:1 - Monitors on the back and sides can activate too

Siege Engine -

10:1 - Additional part to install
2:1 - Less time, more enemies

Aksis 1 -

10:1 - 5 shots instead of 10 in the scorch cannon
5:1 - 7+ targets each time
2:1 - faster servitor movement

Aksis 2 -

10:1 - Only two platforms
10:1 - 5 shots instead of 10 in the scorch cannon
3:1 - Aksis drains your light and the supercharge is the only way to get a super


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