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Footsteps and other directional sounds (Destiny)

by Kahzgul, Monday, October 31, 2016, 22:38 (2755 days ago) @ unoudid

You can hear footsteps. But they range falloff for most dynamic sounds is super small. I know this because my buddies and I play No-HUD from time to time and it's really fun but really tense.

Sounds you can always hear regardless of range:

- Double Jumps
- Shoulder Charge
- Invisibility activating
- Any and all attacks (including, frustratingly, trip mines)
- Ammo box pickups
- Player deaths
- running through water (splashy footsteps)

Sounds you can only hear if you're really close to someone (like 5 meters):

- walking
- single jumps
- ADSing (seriously, it makes a little "click" noise)
- weapon switching
- swapping between crouching and standing
- virtually any change in player facing, including vertical aim adjustments

None of the sounds echo through hallways - they are always 100% directional. They will occasionally reverb to reflect the environment of the room that they are in. Sound distance ignores walls, so if you were in the middle of a long hallway and someone was on the other side of a wall from you, you could hear all of their "closer than 5m" sounds even though you wouldn't be able to see anyone in either direction in your hallway. Of course, the direction would be pretty clear that the sounds were on the other side of the wall.


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