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It had a problem. (Gaming)

by Funkmon @, Tuesday, March 07, 2017, 13:51 (2606 days ago) @ stabbim

I had a Palm Pre. There were 2 killer apps, the multitasking and Synergy.

The multitasking was true multitasking, so Facebook and AIM and crap were constantly running and the battery life was therefore abysmal. It was navigated by a card system which was adopted by every major mobile phone OS, but with more efficient implementation so as to not kill battery life.

Synergy also did something perfect for the time, but now is largely irrelevant. This was a phone that combined many different social networks into one feed, as it was a time of different services battling it out. Now, there's basically one microblogging site, one life sharing site, one blogging site, and one video site. Hence, integrating these things to keep in contact with all your friends is nigh useless. Each network is used for different stuff.

I think the first people to catch up with them on the multitasking was HTC with Sense 2.0 later that year, and the social networks soon sorted themselves out.

The phone was also behind the times. When the Pre launched, it had a fixed focus camera and a low resolution screen. Consider that the year before, HTC had launched the TouchHD, a phone with a 3.8" 800x480 screen, a 5 megapixel AF camera, and even a front facing camera. Pre's specs were not intriguing to power users. This was also a year after the iPhone 3G, and the Pre didn't have the curb appeal of that phone or the new 3Gs. It was innovative, but didn't back it up with hardware, and was cool, but not iPhone cool, so it was never going to work out.


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