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+1000 (Destiny)

by CruelLEGACEY @, Toronto, Saturday, September 22, 2018, 11:04 (2063 days ago) @ cheapLEY

That’s what we were doing last night. INSANEdrive invaded every time he could, as soon as he could, and we absolutely destroyed. He had a lot of great plays, healing up the Primeval and killing dudes with 15 motes. But his general harassment was just as effective. The last game we played, we killed out Primeval in both rounds before the other team was even at 50 motes deposited. That largely came from a campaign of general harassment, keeping them from being able to kill adds to get motes in the first place, not necessarily just killing players that were carrying a bunch of motes.

Ultimately, waiting for the enemy team to be in a position we’re you can make a really clutch play is much more dangerous and less effective than consistent general harassment. If you wait too long, you only get one shot, so you better not screw it up.

I've been recording a bunch of fun Gambit Invasion moments over the past few days... I'll have to trim them down and post them soon.

One moment last night that put a big smile on my face; I invaded the enemy team, and saw one player was holding 15 motes. He was in the distance, making a dash for the Bank. His teammate diligently rushed at me, hoping to buy some time for his mote-carrying friend to make the deposit. Unfortunately for both of them, their paths crossed over each other in my line of sight for a split second, and BAM. 1 sleeper shot took them both out :)


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