It's like... hardcore and casual all at the same time (Destiny)

by Jabberwok, Tuesday, October 21, 2014, 13:34 (3474 days ago) @ Durandal

Indeed, the sandbox mode is the best part of the game. We need more interaction with the mobs and more area to play around in, but it is a good start.

More varied and frequent public events would be nice, or perhaps more of the "enemies are amassing against you" type events where crazy spawns come in and try to camp an area and drive all the players out.

If only you got more rewards for sticking around and sticking it too them.

Yeah, it's when the spawns are changing dynamically that things get more interesting. In most areas, it's the exact same group of enemies spawning in exactly the same places. And I would love to see more mobs spawn with actual objectives. What if they could take over spawn points from another one of the enemy factions, or even have an area fortified that they hadn't previously spawned in? Even just some more randomly placed spawns would be nice.

And there absolutely needs to be more variation in the public events. And indoor areas could stand to be less linear, instead of feeling like a tube between public areas.


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