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Bungie is hiring a raid designer (Destiny)

by Durandal, Wednesday, January 28, 2015, 06:04 (3393 days ago) @ scarab

I played WoW, up to and through the first expansion. The early raids were dull, by the numbers set pieces just like Destiny's strikes. It was only later on that they started getting cute with encounters and mixing it up. Raid drops sucked like VoG too.

It was even worse that WoW raids pretty much required certain sub-specs. Imagine if Destiny forums were all "LF 2 Defender titan, 3 sunsingers and 1 gunslinger for VoG".

And instead of kicking people for hard Crota for not being 32, they kicked people who used Voidwalker or didn't have the Helm of Saint-14 on their titan.

That was WoW when I left. I know Blizzard has put lots of effort into improving their raids, as several of my friends have mentioned in an attempt to lure me back in, but Blizzard had a large learning curve over the years.


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