


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Don&#039;t bother with D2 Transversive Steps...</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Don&#039;t bother with D2 Transversive Steps... (reply)</title>
<content:encoded><![CDATA[<p><a href="index.php?id=135333" class="internal">I must be left or right handed</a></p>
<p>I still wonder if Destiny 1 Transversive Steps could be integral to finding a secret in Destiny 1. They could be useful in a Speed Run that is directed through a vent or a small tunnel that requires crouching?<br />
The pathway through the Plaguelands that leads to the Bunker that holds the <span class="spoilertext">SIVA'd out Iron Lords</span>, goes through a vent that needs to be crouched through.<br />
Also there is the path during Cayde's stash mission, which requires some crouching under obstacles and crouching through vents.</p>
<p>Or possibly they could be related to some cut content? There is an extra scannable and breakable vent with no apparent purpose in the electrified pool behind S.A.B.E.R.-2 during the Fallen S.A.B.E.R strike.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/HXAnnRdN0n4?autoplay=0&start="></iframe></p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/-8lVrthkpTs?autoplay=0&start="></iframe></p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139622</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139622</guid>
<pubDate>Tue, 03 Oct 2017 13:36:37 +0000</pubDate>
<category>Destiny</category><dc:creator>Pyromancy</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>taking arc damage refills the magazine.  Firing after taking arc damage doesn't use shots from the magazine and the buff refreshes on kills.  So if you're taking a drip drip of arc damage (like from fallen seeking shots) while killing bad guys, you have infinite ammo without reloading.  It's seriously amazing.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
And if you're doing the Exodus Black strike, the electrified floor totally counts as taking arc damage. *taps bandana* Infinite ammo.</p>
<p>Infinite chaining arc-damage ammo.</p>
</blockquote></blockquote><blockquote><p>Exactly!</p>
<p>Also standing in vex milk anywhere (on Nessus, for example).  You don't even have to stand IN it - you can just move in and move back out every few seconds to refresh the buff and your ammo.</p>
</blockquote><blockquote><blockquote><p>Edit: I see further down that you elaborate on the perks of running Risk...</p>
</blockquote></blockquote><p>And if you are just feeling abusive and you just can't find arc damage, you can throw an arc grenade at your feet :-)</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139524</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139524</guid>
<pubDate>Mon, 02 Oct 2017 13:31:42 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
</item>
<item>
<title>Efficient players (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139517</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139517</guid>
<pubDate>Mon, 02 Oct 2017 05:54:14 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
</item>
<item>
<title>We flew (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139507</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139507</guid>
<pubDate>Mon, 02 Oct 2017 00:33:56 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
</item>
<item>
<title>+1 (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139487</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139487</guid>
<pubDate>Sun, 01 Oct 2017 08:00:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
</item>
<item>
<title>Warlocks with Transversive Steps. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139485</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139485</guid>
<pubDate>Sun, 01 Oct 2017 05:41:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Harmanimus</dc:creator>
</item>
<item>
<title>Don&#039;t bother with D2 Transversive Steps... (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>D1 version also had faster movement while crouched... because... I don't know.</p>
</blockquote></blockquote><blockquote><p><br />
My guess is that was thrown in there to give Warlocks a way to carry engine parts during the Siege Engine portion of Aksis.</p>
</blockquote><p>Who carried the engine parts while crouched?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139483</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139483</guid>
<pubDate>Sun, 01 Oct 2017 04:23:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Plus the &quot;Arc Conductor active returns bullets&quot; bit acts a whole lot like Bad Juju's &quot;auto-reload/restock with each kill&quot; perk. You can run through huge numbers of adds without reloading or picking up ammo, if you're shooting well.</p>
<p>(Plus, it's astoundingly good on the opening section(s) of The Gauntlet, in the raid.)</p>
</blockquote><p>Oh, <em>Riskrunner</em> is fantastic! I only tried it a bit today. I briefly caught its bullet back deals but I had a headache and my aim was just terrible so I didn't get the full effect of it. <em>Riskrunner</em> is essentially a one-hit kill at close range for even the most decently shielded minor enemies... well, except it takes a couple dozen rounds. You know what I meant.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139458</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139458</guid>
<pubDate>Sat, 30 Sep 2017 04:46:28 +0000</pubDate>
<category>Destiny</category><dc:creator>Grizzlei</dc:creator>
</item>
<item>
<title>Double Yup (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139457</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139457</guid>
<pubDate>Sat, 30 Sep 2017 04:41:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Grizzlei</dc:creator>
</item>
<item>
<title>Hallowfire Heart this week means instant grenages in NF. (reply)</title>
<content:encoded><![CDATA[<p>I used very little ammunition.</p>
<p>Still haven't quite finished though. Timers hate me. Bungie hates me. I hate'em back.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139456</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139456</guid>
<pubDate>Sat, 30 Sep 2017 03:38:16 +0000</pubDate>
<category>Destiny</category><dc:creator>DEEP_NNN</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>taking arc damage refills the magazine.  Firing after taking arc damage doesn't use shots from the magazine and the buff refreshes on kills.  So if you're taking a drip drip of arc damage (like from fallen seeking shots) while killing bad guys, you have infinite ammo without reloading.  It's seriously amazing.</p>
</blockquote></blockquote><blockquote><p><br />
And if you're doing the Exodus Black strike, the electrified floor totally counts as taking arc damage. *taps bandana* Infinite ammo.</p>
<p>Infinite chaining arc-damage ammo.</p>
</blockquote><p>
Exactly!</p>
<p>Also standing in vex milk anywhere (on Nessus, for example).  You don't even have to stand IN it - you can just move in and move back out every few seconds to refresh the buff and your ammo.</p>
<blockquote><p>Edit: I see further down that you elaborate on the perks of running Risk...</p>
</blockquote>]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139450</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139450</guid>
<pubDate>Sat, 30 Sep 2017 00:43:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
</item>
<item>
<title>Yup (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139449</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139449</guid>
<pubDate>Sat, 30 Sep 2017 00:42:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
</item>
<item>
<title>So... in other words... take the risk? :P (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139444</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139444</guid>
<pubDate>Fri, 29 Sep 2017 23:33:18 +0000</pubDate>
<category>Destiny</category><dc:creator>INSANEdrive</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>taking arc damage refills the magazine.  Firing after taking arc damage doesn't use shots from the magazine and the buff refreshes on kills.  So if you're taking a drip drip of arc damage (like from fallen seeking shots) while killing bad guys, you have infinite ammo without reloading.  It's seriously amazing.</p>
</blockquote><p>And if you're doing the Exodus Black strike, the electrified floor totally counts as taking arc damage. *taps bandana* Infinite ammo.</p>
<p>Infinite chaining arc-damage ammo.</p>
<p>Edit: I see further down that you elaborate on the perks of running Risk...</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139443</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139443</guid>
<pubDate>Fri, 29 Sep 2017 22:47:20 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
</item>
<item>
<title>Don&#039;t bother with D2 Transversive Steps... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>D1 version also had faster movement while crouched... because... I don't know.</p>
</blockquote><p>My guess is that was thrown in there to give Warlocks a way to carry engine parts during the Siege Engine portion of Aksis.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139442</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139442</guid>
<pubDate>Fri, 29 Sep 2017 22:35:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Weapon is the Riskrunner submachine gun. I didn't like it when I used it, but I have horrible aim.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
If you're depending on aim, you're doing SMGs wrong. :P</p>
</blockquote></blockquote><blockquote><p><br />
SMGs are perfect for those mosh pit scenarios. Close your eyes, start throwing punches, and hope you can pull it out of the fire. <em>Riskrunner</em> is a solid close quarters bullet hose though.</p>
</blockquote><p>Plus the &quot;Arc Conductor active returns bullets&quot; bit acts a whole lot like Bad Juju's &quot;auto-reload/restock with each kill&quot; perk. You can run through huge numbers of adds without reloading or picking up ammo, if you're shooting well.</p>
<p>(Plus, it's astoundingly good on the opening section(s) of The Gauntlet, in the raid.)</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139441</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139441</guid>
<pubDate>Fri, 29 Sep 2017 22:33:06 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<p>taking arc damage refills the magazine.  Firing after taking arc damage doesn't use shots from the magazine and the buff refreshes on kills.  So if you're taking a drip drip of arc damage (like from fallen seeking shots) while killing bad guys, you have infinite ammo without reloading.  It's seriously amazing.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139440</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139440</guid>
<pubDate>Fri, 29 Sep 2017 22:04:51 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
</item>
<item>
<title>Riskrunner is Love, Riskrunner is Life (reply)</title>
<content:encoded><![CDATA[<p>Riskrunner:  Take less damage from arc sources.  Taking arc damage refills your ammo and gives you a buff.  The buff makes your shots *return to the magazine* (yes, even shots that hit a target, aka infinite ammo) and refreshes when you (a) take more arc damage or (b) kill someone with arc damage.  AND it makes your shots chain to nearby enemies.</p>
<p>Look, the gun's accuracy is garbage.  Like complete garbage.  But if you're fighting arc enemies, it is THE BEST GUN.  It may not be optimal, it may not be max DPS, but holy hell is it ever fun!</p>
<p>That strike where the floor is electric?  Riskrunner.</p>
<p>That other strike where phase 3 has the boss running around in a pool of electric vex milk while shooting arc shots at you and other vex run at you and explode in arc damage?  Riskrunner.</p>
<p>Any strike where fallen shoot their weird swirly seeking arc shots at you?  RISKRUNNER.</p>
<p>Seriously buy this gun.  You're welcome.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139439</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139439</guid>
<pubDate>Fri, 29 Sep 2017 22:02:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
</item>
<item>
<title>Xur thread? (reply)</title>
<content:encoded><![CDATA[<p>Yeah, I've mostly noticed it with fallen as well, and that makes sense.  The slow-firing vandals with a few dregs off taking potshots would lend themselves well to that.  Thanks for educating my lazy butt.  :D</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139434</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139434</guid>
<pubDate>Fri, 29 Sep 2017 20:37:34 +0000</pubDate>
<category>Destiny</category><dc:creator>slycrel</dc:creator>
</item>
<item>
<title>Don&#039;t bother with D2 Transversive Steps... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Please convince me that I shouldn't buy the Titan/<strong>Warlock armor</strong>.</p>
</blockquote><p><br />
Don't bother with D2 Transversive Steps, they honestly pale in comparison to the D1 version. The reloading only happens with one class of weapon, and only when you are running, and when it does happen it's a little drip drip drip at a time.</p>
<p>In D1 if you stepped on ammo your weapon reloaded instantly, no matter what. D1 version also had faster movement while crouched... because... I don't know.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=139430</link>
<guid>https://destiny.bungie.org/forum/index.php?id=139430</guid>
<pubDate>Fri, 29 Sep 2017 20:27:48 +0000</pubDate>
<category>Destiny</category><dc:creator>INSANEdrive</dc:creator>
</item>
</channel>
</rss>
