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Deja vu (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Monday, December 07, 2015, 21:12 (3068 days ago) @ Blackt1g3r

I think they're also quiet areas typically without enemies, scripting, or palette changes so the next section can be loaded in and the scripting can be set up or reset as needed. Certainly they free up resources by limiting your view distance as well.

I do wonder how they'll do a long single track? Are they just thin enough that it fits into memory? Do they switch off matchmaking to free up resources? Is Destiny capable of bigger levels than we've typically seen but they don't do them as big for some reason?


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