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Yet Another Bad Idea Post... (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Sunday, February 19, 2017, 20:42 (2594 days ago) @ Cody Miller

You can only equip one exotic at a time. Could things improve if this limit were removed?

Every time someone asks this question, they are quickly shut down because of what a stupid idea it is.


Exotics need to be "good" to justify the opportunity cost of equipping them. You very rarely see exotic secondaries in crucible precisely because legendary secondaries are better, but so are primary and heavy exotics.

Exotics needs to be "unique", not "good". You very rarely see exotics in Secondary slots because everyone is either using them as primaries (9 times out of 10, it's MIDA, with a quick switch to Truth around Heavies), or because the shotgun/sniper metas are so prevalent, and range+damage supersede a unique perk in Crucible. This is not the case in PvE, where Telesto, Black Spindle, Dragon's Breath, and Gjallarhorn still reign.


But then good exotics that people use get nerfed, and now they aren't so exotic anymore.

You seem to equate "exotic" with "really powerful in the Crucible", which is dumb. Don't do that.


So why not eliminate the one at a time restriction? That way, you don't have to worry so much about them being "good" because there is less opportunity cost.

As is pointed out every time, the game would just become "MIDA, Ice Breaker/Invective, Truth" weapon combo and all-exotic armor sets. You see how much people whine about the Artifacts, which should be exotic, but aren't, and people claim that they make things unfair... One can only imagine what a sandbox of pure exotics would look like.


It would also be interesting if stats wise, green guns were the best overall but lack perks, legendaries have weaker overall stats but more perks, and exotics the weakest overall stats but the most unique perks.

While it's flattering to see you parroting what I've said since the Alpha, it's sadly not going to happen.


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