Teleports aren't really the issue, though. (Destiny)

by Riceamike, Wednesday, October 29, 2014, 01:19 (3439 days ago) @ Korny

Wait, so you're saying that a small change didn't make the game world collapse under your feet? But the prophecy foretold!

Honestly, when you have a team where everyone knows what to do, and you have it agreed on that the highest level player in the teleport gets the shield, it all goes peachy.

But the bugs that happen alongside all that is what ruins it. I spent three hours in the Raid today, and so many time we got within one more cycle of killing Atheon. Every single time, we'd get hit by bugs. A teleport wouldn't happen. Atheon would freeze and send only one person.

Other times the shield didn't block shots, and sometimes we couldn't do any damage.

The real issue with the raid is that difficulty isn't because of the Raid.


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