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Salvage is the trolliest crucible game type. (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Monday, April 13, 2015, 14:20 (3319 days ago) @ Kermit
edited by iconicbanana, Monday, April 13, 2015, 14:23

I really think it would work better if you got significantly more points for a salvage, and no points for stopping an opponent's salvage. As is, you just win by denying an attempted salvage, as denying is a lot easier than successfully defending. What if you got 250 points each for a salvage, plus 250 for the deploy? 1k points for a success reduces Salvage's slayer aspects and ultimately just makes it a race to actually be successful at the gametype's unique mechanics.


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