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PvP in Black Ops 3: It works and its glorious! (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, December 05, 2015, 11:30 (3070 days ago) @ Kahzgul
edited by Korny, Saturday, December 05, 2015, 12:15

(full disclosure, I was a die hard BLOPS2 guy, and over a decade ago I worked for Treyarch and Activision, so I may be subconsciously biased, but I don't think I am)

I shot a guy, my bullets hit him, he took damage, and he died.

Another guy shot me, I took damage, and I died, but I knew how I died, who shot me, and that it was a fair kill.

And that's the thing. Blops isn't as smooth to control as Destiny. It's not as seamlessly animated. But it's fair. And, if we're being completely honest with ourselves, Destiny's PvP just isn't.

I disagree... Well, for the most part. I played Trials tonight against a couple of enemies that would occasionally stop taking damage, or their damage wouldn't register until a couple of seconds later. But that's a very rare occurrence. I played a Hardcore CTF game in Blops 3 where a direct snipe with the Locus did nothing to my enemy. No hit markers, nothing.
Latency is a PvP staple. It doesn't seem to matter how the networking is set up.


The lag issues in destiny have become part of the game. Utter frustration at emptying a mag into someone, or three golden gun shots, just to see them teleport backwards after taking no damage whatsoever. More frustration when you shotgun a guy in the back, and he has time to turn around the stab out twice before you both die. Or when you swear to god you pulled the trigger but the shot just didn't fire. I saw someone's dead ghost shoot a rocket in trials last week. What I'm saying is this: The PvP in Destiny is completely bullshit as far as PvP fairness goes, and it took me going to Blops to really realize that.

On that, I completely disagree. No idea how your connection is, but 99% of the time, I have not had any issue with lag or these teleporting enemies that follow you around. And you never post evidence of your claims, even though you should easily have access to it from how often it apparently happens to you. Not a single piece of evidence?


After just a handful of games of Blops, I'm done with destiny's PvP. It's garbage in comparison. It *could* be better - much better - if it had cleaner netcode, but it doesn't, and I'm over wishing in one hand that Bungie gets their act together. I'm done playing on the hope that the game improves later. When it improves, I'll come back. I want it to improve. I'm not putting it in the trash or swearing off of it forever or anything drastic like that.

But I am recognizing that there is a good FPS PvP alternative that has more fair gameplay. When you shoot a guy you hit that guy. There's no phantom bullet. There's no postmortem melee. There's no situation in which lagging out gives you an advantage. All because they built the code to be fair *first* and smooth second, which is how PvP code should be done, in my opinion.

Yeah, about that...


To be fair, I've played countless matches already, and I've only run into a few games like this. Most of the time, it works flawlessly, just like Destiny. Now, I've had a ton of fun in BLOPS 3, but at no point did I think to myself "boy, this networking is way better than Destiny's"... Although you can be in and out of games way faster...


So if you're a FPS PvP guy like me, check out Black Ops 3. It's great.

Can confirm. Heck, as a mostly-PvE guy, I too find Black Ops 3 great for that too.


---

Also, I'm on the Xbone for Blops 3. Hit me up at The Last Shrike over there.

Cheers gang, I'll see you back when more content comes out, and probably when balance changes are released from time to time.

Shame you got it on Xbox. I love running the co-op and PvP in Black Ops 3. Hardcore Kill Confirmed FTW! <clip incoming>


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