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"Rush the orb!" (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, December 23, 2015, 19:58 (3353 days ago) @ CruelLEGACEY

Watching your video of that match makes me think I still play too hesitantly. Or maybe predictably. Great job. =)


Generally speaking, Trials has trained me to play far more decisively than I used to. I find that taking time to make a decision is often costly... even if you eventually make the right decision, any hesitation is time the enemy team is doing something unchecked. I've become a firm believer that comitting aggressively to a plan is best, even if it isn't the best plan :)

Yeah. If you behave aggressively (especially in a map with snipers), the enemy team freaks out more often than not, doubly so when they've just gotten the advantage:

Went from guarding a Hallway to screaming and flailing wildly towards my teammates' orbs before the enemy team could regroup...


Which reminds me. The vast majority of the time (unless you're confident in your skills while outnumbered), you should prioritize reviving teammates. Far too many times people forget that reviving a teammate grants you overshields, and gives the enemy team something else to shoot at. One of the most frustrating things is when you are ready to be revived, and you see your nearby teammate run away because the enemy team is pushing forward, and you watch him run around helplessly while the enemy team builds their Supers. If you want to revive your teammate, commit to that strategy:

And don't forget that you can hold down Square/X while you're doing other stuff so you can rez in the background while you remain active. Far too many folks stand perfectly still staring at a wall while rezzing, leaving both of you open to headshots...


People have started sliding into their teammates to prevent rez snipes too...


This is where I cause real problems when I'm not using my mic, because I'm making these split-second decisions all over the place and can't tell you guys what I'm doing lol.

Most people can assume that I'll run in face-first and likely get sniped. It's that consistency that my teammates can plan around.


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