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Played some of it last night... (Off-Topic)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, January 16, 2016, 14:30 (3471 days ago) @ Funkmon

Definitely more complex (and hectic) than the first one, but that's not necessarily a bad thing. Double the number of classes, so it feels a bit less focused while players all adapt to the strengths and weaknesses of the classes.

It takes a huge number of cues from Destiny, with multiple types of Bounties, a Tower-like hub for each of the two factions, and a no-man's land "patrol" area where you might be able to grind out bounties (though I could be wrong).

The UI is a tad confusing (only a tiny cue in the character selection kiosk tells you how to switch teams, for example), especially since a lot of stuff leads to dead ends (buy the full game!), but once you get into the action, it's fun.

My favorite new class is the Citron, which is a cross between the Droideka from Battlefront, and Sanic the Hedgehog.

Might need some balancing (the Titanfall-esque mech that the imp class calls down is a bit overpowered), but the spirit of the first game is there. Plus, it'll support splitscreen!


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