Pete's idea (Destiny)

by petetheduck, Thursday, January 28, 2016, 23:06 (3462 days ago) @ CyberKN

Scrap the garbage test weapons and repurpose Gunsmith to serve as vendor for limited-weapon playlist, let's call it Bungle Pro.

Admission into the Bungle Pro playlist requires you to purchase a Pass from the Gunsmith for either Hakke, Omolon, or Suros. Like the Trials Passage item, you can go into this Pass from the menu and select a primary, secondary, and heavy weapon.

There would be an extremely limited selection of weapons; out of the 10 potential weapon types, each manufacturer would only offer, say, 7/10; not every manufacturer might have a hand cannon, for example. This way, each manufacturer would be balanced to have different advantages and disadvantages. Maybe one manufacturer has a super awesome shotgun, but doesn't have a sniper, or has an okay sniper.

These selections override your character's standard weapon selection when playing in the Bungle Pro playlist.


Perhaps as a way to keep an even distribution of players/teams with each weapon set:

The game can keep track of how many of each manufacturer's passes have been sold. Choosing a manufacture with a lower pledge % will add an proportionately scaled "rep bonus". So if everyone's picking Omolon because of that sweet scout-rifle roll that's available that week, you could go with one of the other two and be rewarded for it.

Or Bungie could just balance their game, but we're talking about Destiny soo.. :)

I'm not referring to an inventory that changes week to week, but rather is fixed and tweaked over time.


Complete thread:

 RSS Feed of thread