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What Does 320 Get You? (Destiny)

by CruelLEGACEY @, Toronto, Thursday, February 04, 2016, 15:11 (3456 days ago) @ Chappy

Being 320 does help a little bit for Oryx, but it's not a big difference. A 320 light level guardian using a 1000 Yard Stare sniper still can't one-shot-kill a Light Eater Knight (Black Spindle can).

Mostly I think hitting 320 just gives the satisfaction of reaching max light level. Once you hit 320, any additional 320 drops can be used to refine your armor and weapon load out to match your preferences.

(emphasis mine)

That's the frame of mind I switched to once I hit 310. After playing Taken King for a while, I realized the loot system would drive me insane if I tried to work towards hitting 320. So I decided to instead focus on leveling up the gear that is most useful to me. All that infusing means I've sacrificed a few light levels along the way, but the tradeoff is that I now have a fairly wide range of gear on all 3 characters that I can equip while keeping my guardians in the 310-315 range. Ultimately, I find that more useful than getting 1 single build up to 320. I routinely play Trials and Iron Banner while floating around the 305-310 range, and it doesn't seem to hurt me one bit.

All that being said, I made sure to infuse my Sleeper Simulant and Eirene RR4 Sniper up to 320 so I can do Oryx Hard Mode and kick some serious butt :)


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