Single player loot in multiplayer

by marmot 1333 @, Monday, June 17, 2013, 13:37 (3959 days ago) @ Xenos

I've been thinking about this a little bit too.

With the three (confirmed) classes, it will be hard enough balancing PvP before you even start considering the (potentially) thousands of weapons & weapon combos.

Perhaps PvP MP will be split into a social/ranked situation. In a social setting, anything goes. But in ranked, everyone gets the same primary & secondary weapons, maybe some limit on abilities.

It will be interesting to see what they bring over from the Halo series (timed weapon drops, static maps, etc..) and what is new.


Complete thread:

 RSS Feed of thread