Avatar

Early impressions of Destiny. (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, April 06, 2016, 14:24 (3247 days ago) @ Kermit

Funny you should post this. I just watched CruelLegacy's early impressions
yesterday.

hah, I always cringe when I go back to old articles I've written, but I'd say my feelings today still line up fairly well with what I wrote back then. It's funny how cold I was feeling towards Destiny's combat at that point. I love the combat that emerges during the end game, when you have a fully leveled guardian with multiple subclasses to choose from and a wide selection of weapons to play with. But I do still find the combat during the early game pretty dry. I just recently played through the entire game on my Xbox Hunter. It was a strange experience, playing through all of Destiny's content in a single run (Dogcow, we should compare notes!). Because I didn't have to wait through the months between content releases, I didn't need to replay a single mission or strike, or spend any time grinding/farming out in patrol. I just made my way through all the missions, strikes, and Raids (still need to do King's Fall, but that's it).

On the one hand, it is a real drag. Because I don't have countless hours of grinding and replaying content under my belt with this character, she is still largely under-developed. By the time I beat the final TTK story mission, I still hadn't completely unlocked my ability tree for my starting subclass, much less even touched the other 2 subclasses. In a sense, it sapped some of the fun out of the later story missions because I felt like I was still engaging with early-Destiny combat; slower, more limited, less exciting. On the other hand, there is something to be said for going through all of these missions and making do with the gear that I had available. My weapon and armor selection was limited, and I often didn't have the ideal tool for the job in front of me. I really enjoyed that sense of replaying the game.

Destiny is just such a strange beast in this regard. The end game content is SO GOOD... far better than the rest of the game, IMO. I wonder if Bungie will do anything substantially different with Destiny 2 in terms of how they ramp the player towards the end game stuff.


Complete thread:

 RSS Feed of thread