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I ran KF last night and it's the same raid with less ammo (Destiny)
Difficulty was unchanged, but the reduction in Sniper and Machine Gun ammo is quite noticeable. Hopefully it's offset in the future by increased damage at higher light level.
Other thoughts:
- Bungie says the drop rates were improved, but Shards-only drops still happen.
- Challenge mode seems to guarantee an extra drop 5 light levels higher than your current LL (not a 330 or 335 drop).
- Moldering shards matter - it's an extra drop of an item that matches or improves your current LL.
- Recent raid events have focused on challenge mode only. With the new leveling system it probably makes sense to do a single full run (5 drops, all of different items) instead of 3 challenge runs (3 drops of a specific item pair).
Complete thread:
- Difficulty of Kings Fall unchanged -
dogcow,
2016-04-13, 14:29
- Difficulty of Kings Fall unchanged -
MacAddictXIV,
2016-04-13, 14:31
- Yeah, hotfix coming later.
- Korny, 2016-04-13, 14:41
- Cozmo says otherwise. -
CyberKN,
2016-04-13, 14:42
- Cozmo says otherwise. -
Korny,
2016-04-13, 14:52
- Cozmo says otherwise. - CyberKN, 2016-04-13, 14:53
- Cozmo says otherwise. -
Korny,
2016-04-13, 14:52
- You sure? - dogcow, 2016-04-13, 14:44
- Cozmo says otherwise. -
CyberKN,
2016-04-13, 14:42
- Yeah, hotfix coming later.
- I ran KF last night and it's the same raid with less ammo -
Chappy,
2016-04-13, 16:03
- I ran KF last night and it's the same raid with less ammo -
DiscipleN2k,
2016-04-13, 17:03
- I may do one this weekend.
- Funkmon, 2016-04-13, 17:04
- I may do one this weekend.
- I ran KF last night and it's the same raid with less ammo -
DiscipleN2k,
2016-04-13, 17:03
- Difficulty of Kings Fall unchanged -
MacAddictXIV,
2016-04-13, 14:31