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XUR - Back in the Reef Edition (Destiny)

by breitzen @, Kansas, Friday, April 15, 2016, 10:33 (3238 days ago)
edited by breitzen, Friday, April 15, 2016, 10:42

Where: In his room to the right of your spawn location.

[image]

Armor:
Helm of Saint-14
Young Ahamkara's Spine
Starfire Protocol

Weapons:
Y2 Bad Juju
Y1 Special Engram

Other:
Plasma Drive
Void Drive
Heavy Ammo Synthesis
Three of Coins
Glass Needles

[image]

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XUR - Back in the Reef Edition

by dogcow @, Hiding from Bob, in the vent core., Friday, April 15, 2016, 12:46 (3238 days ago) @ breitzen

Armor:
Helm of Saint-14

Hmm, with the updated infusion system I may actually bother picking up exotics from Xûr as it won't be a massive task to bring them up to a decent light level... I've missed my Helm of Saint-14 in year 2.

good week for me :)

by electricpirate @, Friday, April 15, 2016, 12:47 (3238 days ago) @ dogcow

Bad Juju and st. 14 have been on my list for a while.

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Thanks!

by Xenos @, Shores of Time, Friday, April 15, 2016, 13:23 (3238 days ago) @ breitzen

- No text -

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;)

by breitzen @, Kansas, Friday, April 15, 2016, 13:53 (3238 days ago) @ Xenos

- No text -

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XUR - Back in the Reef Edition

by bluerunner @, Music City, Friday, April 15, 2016, 14:06 (3238 days ago) @ dogcow

Yeah, his YAS had a better roll than the ones I had, and it was an easy decision to buy them and use my old ones to infuse. I like that I don't have to worry about losing light levels to bring up stuff with better rolls. I'll be checking him each week just to see if the perks are better than what I have. I like that better than burning through tons of armor materials with glass needles.

I just remembered that the armor in the kiosk rotates too. That's another good way to get better rolls on exotic armor.

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