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Rough Challenge of the Elders this week... (Destiny)
by Korny , Dalton, Ga. US. Earth, Sol System, Tuesday, April 26, 2016, 13:54 (3227 days ago)
Time to punch/slap/stab all the things! Hope you bought that Monte Carlo from Xur!
Modifiers
- Score modifier: Melee Kill Bonus – Melee kills give significantly higher score.
- Gameplay modifier 1: Exposure – Guardians’ shields are increased but they do not regenerate.
- Gameplay modifier 2: Trickle – Cooldown of all of your abilities (grenades, melee and super) are increased
Bosses
- Round 1: Keksis the Betrayed
- Round 2: Seditious Mind
- Round 3: Wretched Knight
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Shoulder charge all day.
by MacAddictXIV , Seattle WA, Tuesday, April 26, 2016, 14:00 (3227 days ago) @ Korny
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Rough Challenge of the Elders this week...
by red robber , Crawfish Country, Tuesday, April 26, 2016, 14:00 (3227 days ago) @ Korny
None of this scares my no backup Titan with str and int maxed. Overshields all day. Oh and I have Monte Carlo and the raid shotty :)
Rough Challenge of the Elders this week...
by electricpirate , Tuesday, April 26, 2016, 14:06 (3227 days ago) @ Korny
Time to punch/slap/stab all the things! Hope you bought that Monte Carlo from Xur!
Modifiers
- Score modifier: Melee Kill Bonus – Melee kills give significantly higher score.
- Gameplay modifier 1: Exposure – Guardians’ shields are increased but they do not regenerate.
- Gameplay modifier 2: Trickle – Cooldown of all of your abilities (grenades, melee and super) are increased
Bosses
- Round 1: Keksis the Betrayed
- Round 2: Seditious Mind
- Round 3: Wretched Knight
I know everyone hates trickle... but IMO exposure is even worse.
Aww well, I'm only ~300 light so I doubt I'll be read for this either way.
Just run around in a group, assists are good. It isn't fun like the last two weeks, but the last boss is such a complete joke that there isn't much to worry about.
And Sealed Ahamkara Grips. Also, that gunslinger talent that makes precision throwing knife kills automatically refresh your knife. There's probably a reason to be a non-hunter, but I don't know what that might be.
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This
by ZackDark , Not behind you. NO! Don't look., Tuesday, April 26, 2016, 14:21 (3227 days ago) @ Kahzgul
Gunslingers will have a blast.
I do think the new-and-improved Sunsingers might have a good chance too, with our own Ahamkara and Song of Flame. Remember, kids, Fireborn slows melee charge now!
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Dust off the ole' Monte Carlo
by Blackt1g3r , Login is from an untrusted domain in MN, Tuesday, April 26, 2016, 14:24 (3227 days ago) @ Kahzgul
And Sealed Ahamkara Grips. Also, that gunslinger talent that makes precision throwing knife kills automatically refresh your knife. There's probably a reason to be a non-hunter, but I don't know what that might be.
The gunslinger throwing knife with automatic reset on precision kills will be ideal this week for sure. Plus, the kills count as both melee kills and precision kills. Last week that gave me the same points as a grenade kill when I tried it so this week that will be the best way to max out the score. Guess I'll have to dust off my hunter even though I like my Titan more. :)
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This just in! Challenge of the Elders to be a Challenge! ;-)
by dogcow , Hiding from Bob, in the vent core., Tuesday, April 26, 2016, 14:20 (3227 days ago) @ Korny
I look forward to trying this out.
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Probably grind more than challenge. Won't be hard per se...
by slycrel , Tuesday, April 26, 2016, 14:53 (3227 days ago) @ dogcow
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This is what the non-generic item system was made for
by MacAddictXIV , Seattle WA, Tuesday, April 26, 2016, 14:28 (3227 days ago) @ Korny
One more reason I love this PoE challenge. We have all this loot that we have collected and now we can finally scheme and plan the best way to approach each weeks challenge. This is like Nightfall by times ten! I love it!
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Gunslingers are your best friends
by Xenos , Shores of Time, Tuesday, April 26, 2016, 19:44 (3226 days ago) @ Korny
Ran it this morning with double throwing knives and Juggler on, I easily got 30% more points than my teammates without breaking a sweat. When my throwing knives ran out, killed a couple enemies with Monte Carlo and I was back at it.
Me and probablylast got 47k or so per run. We just punched guys.
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Yeah, I Might Skip This One.
by Morpheus , High Charity, Tuesday, April 26, 2016, 21:28 (3226 days ago) @ Korny
Trickle and Exposure? No Brawler either. I don't think Monte Carlo will be enough to sway me.
Anyone gonna try and melee the boss?
No, didn't think so.
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Why would you do that?
by Blackt1g3r , Login is from an untrusted domain in MN, Tuesday, April 26, 2016, 22:01 (3226 days ago) @ Morpheus
Why would you try to melee the boss? It only gets you like 160 extra points or whatever each round. You get 1000 just for killing the boss period.
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Why would you do that?
by stabbim , Des Moines, IA, USA, Tuesday, April 26, 2016, 22:57 (3226 days ago) @ Blackt1g3r
I think the bonuses are bigger when applied to the boss. But even so, I doubt many people will risk it this week.
I'm definitely in. My Defender's going to wreck them. :)
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Not to mention one of them has no pound
by ZackDark , Not behind you. NO! Don't look., Tuesday, April 26, 2016, 23:03 (3226 days ago) @ stabbim
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Why would you do that?
by Morpheus , High Charity, Tuesday, April 26, 2016, 23:29 (3226 days ago) @ Blackt1g3r
Everyone finds it so imperative to kill the boss using the bonus method. It was headshots, then grenades, now melees. And I'm wondering how far people will go for a few extra points.
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Until I'm within 20k of the second challenge, very far
by ZackDark , Not behind you. NO! Don't look., Tuesday, April 26, 2016, 23:49 (3226 days ago) @ Morpheus
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Deaths are of zero consequence. Get the boss to a sliver then go punch him twice and you get bonus points for literally no risk.
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Why wouldn't you?
by stabbim , Des Moines, IA, USA, Wednesday, April 27, 2016, 04:07 (3226 days ago) @ ProbablyLast
It seems totally inconsequential until two of you do that and die because it turns out the boss wasn't quite close enough to dead, and the third player who was supposed to be hanging back gets stuck on geometry or panics, and is killed.
I'm basing my assessment on an assumption that 45k runs aren't going to be as easy this week, meaning most of us will probably be doing 3 runs. And if that's the case, 1000 or so extra points isn't going to matter enough for the risk, but also not enough for the wasted time eeking the boss down to just the right level. But I have not actually run it yet this week, so I could be wrong about the totals.
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Why wouldn't you?
by ProbablyLast, Wednesday, April 27, 2016, 04:33 (3226 days ago) @ stabbim
edited by ProbablyLast, Wednesday, April 27, 2016, 04:47
45k runs aren't hard if you actually melee everything.
You guys might be overthinking it. It isn't fun like the previous two weeks, but it still isn't actually difficult.
But since this topic was about maximizing points, there is no real reason to avoid punching the boss to death when he's obviously going to die soon. Just only send one guy.
Timer irrelevant. Just never fire a shot, never throw a grenade, you'll get 45k. Did it with two and with three this week. Send a guy, if he dies, send another guy to revive him. Exposure's on for pete's sake. It's hard to die quickly.
We mêlée'd the boss most of the time this week.
Come to think of it, it might be fairly easy depending on how you do it. Maybe have a Defender drop a Blessing bubble near the boss, and whoever's doing the attacking could just dip back into it when they get hit.
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Like seeing old friend; like coming home.
by Vortech , A Fourth Wheel, Friday, April 29, 2016, 14:49 (3224 days ago) @ Korny