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Great Marty Interview (Destiny)

by Kermit @, Raleigh, NC, Monday, June 13, 2016, 15:30 (3028 days ago) @ Claude Errera

Finally got around to watching this. That was best explication of Marty’s goals for game audio I’ve heard or read. I especially enjoyed hearing about his epiphany regarding how random audio equals reality in a game and the “bored now” trigger. After I became conscious of the “bored now” moments in Halo (after many, many playthroughs), I started thinking of it as the moment when the musicians got bored with me! “This guy ain’t doing anything. He’s just staring at rocks!”

Kermit

P.S. Also enjoyed more detail regarding “Tomorrow Never Knows” as a touchstone for him and Sir Paul. One of the surreal moments for me in the lead up to Destiny was reading about that first time.


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