Digital foundry graphical analysis

by kapowaz, Thursday, July 04, 2013, 04:08 (4162 days ago) @ Cody Miller

Remind me how simply being multiplayer magically increases the graphical load?

In a single-player game it's a lot easier to control the parameters of how much is going on in any given scene; in a multiplayer game you have less control, and players can do all sorts of things you can't predict.


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