
Destiny should introduce Seasons & steal more from Diablo 3. (Destiny)
No. No gear gating!
I remember the disappointment when Kings Fall hard mode, for all the hype of it being different was exactly the same. But what if it wasn't?
What if the endgame activities were designed to be different challenges depending on the difficulty? What if Hard Mode were designed by thinking "How would players complete this fight in normal mode", then altering the mechanics of the fight so that the normal mode strategy wouldn't work at all. Give the bosses completely new attacks and forms / phases. You can make gear a small part of overcoming the new challenge, but only a little.
Do this for Raids, strikes, PoE, Court of Oryx, and whatever the new thing in RiFe is called. Wouldn't that be a much better approach if changing difficulty upped the challenge, rather than just making it harder?
Complete thread:
- Destiny should introduce Seasons & steal more from Diablo 3. -
cheapLEY,
2016-09-08, 17:50
- Destiny should introduce Seasons & steal more from Diablo 3. -
Cody Miller,
2016-09-08, 18:40
- Destiny should introduce Seasons & steal more from Diablo 3. - cheapLEY, 2016-09-08, 18:55
- Destiny should introduce Seasons & steal more from Diablo 3. -
Cody Miller,
2016-09-08, 18:40