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Inferno Trials exacerbates the shotty problem (Destiny)
I like that they changed it up, but I'll be happy after it goes away.
Same.
The no-revive mechanic really made surviving extra important (side note: the second half of our final card last night was just brutal for me in that regard, I died almost every round, even the ones we won).
No radar was actually pretty interesting once I got used to it, but the lack of footfall audio cues meant that it was mostly a shotgun-fest nightmare. I think this is mostly a reflection of Destiny's current shotty-focused "meta" rather than the gametype itself, though, so I'd be curious to see if things changed if you were to remove Matador 64/Party Crasher +1/Universal Remote from the equation.
Oh, and the spiders and "horror screech" sound effects were a very amusing touch, but I'll definitely be glad to get rid of those next week. :-P
Complete thread:
- Inferno Trials: pros, cons and changes that could help -
unoudid,
2016-10-31, 16:39
- Inferno Trials: pros, cons and changes that could help -
Claude Errera,
2016-10-31, 16:53
- "He's on the right side of the doorway!" - DiscipleN2k, 2016-10-31, 17:31
- Inferno Trials: pros, cons and changes that could help -
Chappy,
2016-10-31, 17:00
- Inferno Trials exacerbates the shotty problem - Beorn, 2016-10-31, 17:34
- No idea how well I would have done in Trials this week... -
Korny,
2016-10-31, 18:22
- Same. Practicing for real life.
- Funkmon, 2016-10-31, 19:10
- Adulting is overrated
- unoudid, 2016-10-31, 19:37
- Adulting is overrated
- Same. Practicing for real life.
- Footsteps and other directional sounds -
Kahzgul,
2016-10-31, 22:38
- Thanks for the breakdown!
- unoudid, 2016-11-01, 01:02
- Thanks for the breakdown!
- Inferno Trials: pros, cons and changes that could help -
Claude Errera,
2016-10-31, 16:53