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Input lag on my PI is bad (Gaming)

by uberfoop @, Seattle-ish, Thursday, May 04, 2017, 19:32 (2760 days ago) @ Blackt1g3r

At first I thought it was just because that's the way old games were, then I pulled them up on my laptop to realize that it's not supposed to be that way.

Yeah, it's completely the opposite. On old electronics, there's so little memory for buffering data that low input lag is an inevitable requirement. Consoles in the days of hardware sprites didn't even render an image into RAM, the graphics chips just produced the video data pixel-by-pixel as it gets sent out to the TV.

And the TVs themselves had little to no delays either; at most, some SD CRTs would buffer a couple of lines of video to help filter out dot crawl artifacts.

Even "responsive" 60fps games today tend to be much less responsive than those 60fps NES titles as they were played in the 80s and 90s.


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