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*OT* Apple dropping 32 Bit support from MacOS in future (Off-Topic)

by dogcow @, Hiding from Bob, in the vent core., Wednesday, June 07, 2017, 15:07 (2523 days ago) @ stabbim

I wonder, can't we just dual boot into an older version of MacOs that supports 32-bit?


Seems likely, until the point comes where those older OS versions don't run on the newest Macs.

Yeah, what I intended to say was, "I wonder how long we'll be able to dual boot into an older version of the OS."

Would running it in a virtual environment be a possibility too?


Maybe, although virtual machines don't always do so well with 3D graphics, at least in the environments I've used. I haven't done much with Mac-hosted stuff, though, so perhaps Parallels or something works?

Last time I tried playing a game in a VM (Parallels, VMWare, or Virtual Box? I don't recall) OpenGL was pretty much a no-go. That was years ago though, I wonder if they've improved things. Looking at Parallel's forums it looks as if they support OpenGL 2.1, maybe newer? I wonder how well it works... & what OpenGL version Halo Mac requires..


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