Thoughts on Bethesda's Creation Club? (Gaming)

by yakaman, Tuesday, June 13, 2017, 09:09 (2721 days ago) @ INSANEdrive

So Bethesda announced Creation Club, which looks to be a way that developers can approach Bethesda with pitches and plans for DLC. My first impression is that it would be a great way to open flood gates on professional development of new content for Fallout/Skyrim...

But, uh, that's not exactly how the online community sees it. Whoops. I'm late to the whole "Paid Mods" debate that's raging across the internet. Bit of a raw nerve there.

Anyway, for the life of me I cannot see this as a paid mods/micro-transaction issue. I see this a way for professional (or semi-professional, aspiring) developers to open up the Bethesda worlds.

I've read posts about slippery slopes, about modders who will move to paid content, or about core framework mods pushed behind paywalls, and I understand those arguments, but this seems like it is more aimed at allowing professional contractors access to Bethesda's game worlds.

I think there might be some opinions here at DBO on this subject. Thoughts?


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