Changes to "Control" in D2 (Destiny)

by FyreWulff, Tuesday, July 11, 2017, 02:24 (2782 days ago) @ CyberKN

[*]Both teams start with point A/C already captured.

Good change. This gets rid of the "middleman" of teams capturing the first point and just delaying the start of the game by 10 seconds.

[*]No more "neutralizing" phase when capturing a point

indifferent. It does streamline it, will be interesting to see if it starts "cap laps".

[*]Having more people in the point no longer speeds up point capturing

Not sure about this one. Makes it easier to play with randos for sure, and be a power-obj player.

[*]Scoring has been changed:
[*]Kills/captures = 1 Point
[*]Kills with 2 zones capped = 2 points
[*]Kills with all zones capped = 3 points


Looks like they're getting away from the CoD-style scoring?


Complete thread:

 RSS Feed of thread