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Ars seems to like it (Destiny)

by bluerunner @, Music City, Thursday, August 24, 2017, 11:39 (2636 days ago) @ Blackt1g3r

This is very interesting, and makes me wonder about enemies in endgame activities.

This goes hand in hand with the other thing you may notice in the video: no numbers above enemy heads. Enemies are not marked by levels, in that they scale in power right alongside your own character. Instead of equipping gear that turns you OP and lets you mow these foes down, you're instead focusing on gear that suits your exact kind of playstyle, along with exploiting other faction-specific weaknesses. Going into more detail on this also goes beyond the purview of what I can say here, but I found this D2 change to feel very satisfying in practice.


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