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Noseworthy on Raids, expansions, and Destiny 2's sequels... (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, September 04, 2017, 13:30 (2721 days ago)
edited by Korny, Monday, September 04, 2017, 13:35

A pretty neat interview with the Daily Star, there's plenty to chew on (and yes, he says "sequels" as in plural. Read too much into that what you will).

-Replaying the raid will reveal more story elements. Whether that's from the Lortab on weapons and gear, or from other elements of the raid itself, looks like folks will find deeper rewards than before.

-The Crucible lore won't be getting explored any time soon, but there is one thing...

-Like Bluerunner, they know that Urzok was a cool element to the game, and something that stood out to people. They want more Urzok moments.

-Flashpoint rewards won't require communication, just cooperation, and you will supposedly know what you're working towards every week (he only refers to the rewards as Nightfall-tier).

-Locking you into your equipment is about mastering tougher challenges with the team and tools on hand. [I think this puts less pressure on requiring a person to have multiple exotics on hand, since each person will have to commit to a specific power weapon.]

-You will almost certainly lose all of your gear and loot once more when Destiny 3 comes out, but from here on out, the story is building upon itself, unlike D1. As Noseworthy puts it, "we think Destiny 2 will cast a long shadow on subsequent games, and it will matter, and we are building towards something."

Plenty more stuff too, so give it a read!

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