Gameplay Issue w/Titan (Destiny)

by Malagate @, Sea of Tranquility, Wednesday, September 13, 2017, 13:03 (284 days ago) @ Harmanimus

I haven't much used it for PvP. But I have run into cases of bouncing onf players. Or otherwise missing a straight shot. There does seem to be something off with either hitboxes or tracking with the should charges.

See, I'm cool with it not being an outright kill if my opponent has prioritized resilience in their gear, so bouncing off isn't such a big deal. Happens in PvE plenty of times. It's totally whiffing when I'm in the air, my attack is primed, and my reticle is red, and on my target and I still travel several degrees off of where I'm looking, out into midair.

I'm not even sure I would blame hitboxes. My guess is it's something in how it tracks (or doesn't), as you've said, or something in the very nature of how the attack is executed by the game engine.


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