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So, was everyone happy with the amount of Cayde-6 in game? (Destiny)

by Schedonnardus, Texas, Tuesday, September 19, 2017, 12:41 (2705 days ago)

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.

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So, was everyone happy with the amount of Cayde-6 in game?

by MacAddictXIV @, Seattle WA, Tuesday, September 19, 2017, 12:45 (2705 days ago) @ Schedonnardus

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.

I thought he was perfect. Silly when he could be, but serious when he needed to be. Maybe a little silly, but I was still okay with that.

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So, was everyone happy with the amount of Cayde-6 in game?

by Malagate @, Sea of Tranquility, Tuesday, September 19, 2017, 13:01 (2705 days ago) @ MacAddictXIV

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.


I thought he was perfect. Silly when he could be, but serious when he needed to be. Maybe a little silly, but I was still okay with that.

When was he ever serious? I don't mind the humor, but his always acting like there aren't really any stakes; yet maintaining a generalized grudge against the bad guys kind of got to me. Between him and Failsafe, Nessus felt like a comedyfest at times.

Maybe more scenes where he and Ikora interact would have balanced it out for me.

~m

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So, was everyone happy with the amount of Cayde-6 in game?

by MacAddictXIV @, Seattle WA, Tuesday, September 19, 2017, 13:11 (2705 days ago) @ Malagate

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.


I thought he was perfect. Silly when he could be, but serious when he needed to be. Maybe a little silly, but I was still okay with that.


When was he ever serious? I don't mind the humor, but his always acting like there aren't really any stakes; yet maintaining a generalized grudge against the bad guys kind of got to me. Between him and Failsafe, Nessus felt like a comedyfest at times.

Maybe more scenes where he and Ikora interact would have balanced it out for me.

~m

It was right after he made the joke about Zavala actually asking for him on Nessus. He walks away and very seriously thanks you and tells you he owes you one. It comes and goes fast, but he is very serious when he needs to be. Hard to point out exact times :-)

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So, was everyone happy with the amount of Cayde-6 in game?

by dogcow @, Hiding from Bob, in the vent core., Tuesday, September 19, 2017, 12:55 (2705 days ago) @ Schedonnardus

I thought they done did good. Cayde didn't ruin it for me, he was funny and entertaining, maybe a little more "shtick" on the spectrum than I would prefer, but they didn't take it to the point that it ruined it.

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So, was everyone happy with the amount of Cayde-6 in game?

by Korny @, Dalton, Ga. US. Earth, Sol System, Tuesday, September 19, 2017, 13:01 (2705 days ago) @ Schedonnardus

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.

I was a bit let down by the amount of the whole Vanguard in the game (for reasons that I've discussed), and Cayde was no exception. I think he wasn't as annoying or as hammy as D1 and the marketing was making him, but at the same time, he wasn't in it enough for me to really get to see a distinct character, or what strengths separated him from any other rogue Hunter. Isn't the Vanguard made up of the best representatives of their classes? What makes Cayde special other than a penchant for jokes and quips?

Basically, I wish we had had more Cayde, but specifically more meaningful scenes with Cayde that would help us care about who he is...

But then, that's what fan fiction is for, no?

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So, was everyone happy with the amount of Cayde-6 in game?

by Malagate @, Sea of Tranquility, Tuesday, September 19, 2017, 13:04 (2705 days ago) @ Korny


I was a bit let down by the amount of the whole Vanguard in the game (for reasons that I've discussed), and Cayde was no exception. I think he wasn't as annoying or as hammy as D1 and the marketing was making him, but at the same time, he wasn't in it enough for me to really get to see a distinct character, or what strengths separated him from any other rogue Hunter. Isn't the Vanguard made up of the best representatives of their classes? What makes Cayde special other than a penchant for jokes and quips?

Totally agree here. I felt we started to get close to some of the right kind of treatment for Ikora, but things kind of drew up short for me.

Basically, I wish we had had more Cayde, but specifically more meaningful scenes with Cayde that would help us care about who he is...

But then, that's what fan fiction is for, no?

I feel like that's asking for a lot of not-very-good along mixed into the more of what's needed.

~m

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So, was everyone happy with the amount of Cayde-6 *Lore*

by Ragashingo ⌂, Official DBO Cryptarch, Tuesday, September 19, 2017, 13:15 (2705 days ago) @ Korny

You are talking about the guy who lost the "Vanguard Dare"

Cayde-6 was a daring Hunter with a fast ship, a quick gun hand, and an eye on the legendary Vault of Glass. Of course he couldn't say no to a challenge - not even the notorious Vanguard Dare.

He lost the bet, to his immense regret. Now, following in the footsteps of his fallen friend Andal Brask, it is Cayde's turn to oversee his far-flung brethren as the Hunter Vanguard in the Tower. He works dutifully, but longs for a chance to get back into the fight.

- Hunter Vanguard

Amusingly, the Vanguard Dare is really something of a trap used to get a member of the traditionally far flung Hunters to serve as their leader and voice to the Vanguard:

"It is true that finding a Hunter representative to the Vanguard has always been ... difficult. Their independent point of view is not something we can survive without, though. And so over the years we've had Hunter mentors come and go. That is, of course, what the Dare is for." - Zavala

- Cayde's Challenge

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Tower is Hogwarts AU!

by Harmanimus @, Tuesday, September 19, 2017, 14:11 (2705 days ago) @ Korny

- No text -

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So, was everyone happy with the amount of Cayde-6 in game?

by bluerunner @, Music City, Tuesday, September 19, 2017, 16:32 (2704 days ago) @ Korny

What makes Cayde special other than a penchant for jokes and quips?

When the city fell, Ikora flew off to pout, Zavala wasn't going to do anything without an army at his side, but Cayde was willing to immediately sacrifice himself to kill Ghaul. He was going to teleport straight in and shoot him without having his light. That was a one way trip. Ghaul would be dead, but Cayde would be right in the middle of the Red Legion without a way out or a way to revive. For all his talk, he's the most selfless and brave of the Vanguard.

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+1

by Speedracer513 @, Dallas, Texas, Tuesday, September 19, 2017, 16:34 (2704 days ago) @ bluerunner

- No text -

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+2

by Schedonnardus, Texas, Tuesday, September 19, 2017, 18:47 (2704 days ago) @ Speedracer513

- No text -

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+3

by RaichuKFM @, Northeastern Ohio, Wednesday, September 20, 2017, 10:43 (2704 days ago) @ Schedonnardus

- No text -

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This is my favorite character interpretation for him.

by Harmanimus @, Tuesday, September 19, 2017, 16:51 (2704 days ago) @ bluerunner

It is important to note that he hides this behind his jokes. His jovial nature is completely there in a bend-the-rules-to-win kind of methodology. Zavala is focused on prescribed tactics and infrastructure to jump straight to self sacrifice, and Ikora's calm demeanor always seems to be a shell protecting the emotional storm of her youth. Cayde jokes, but he's direct.

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This is my favorite character interpretation for him.

by Durandal, Tuesday, September 19, 2017, 17:33 (2704 days ago) @ Harmanimus

Agreed,

Cayde is the only one who repeatedly attempted to take matters into his own hands, even if it cost him.

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This is my favorite character interpretation for him.

by bluerunner @, Music City, Tuesday, September 19, 2017, 18:08 (2704 days ago) @ Durandal

Agreed,

Cayde is the only one who repeatedly attempted to take matters into his own hands, even if it cost him.

It cost him an arm, at least for a day.

And I haven't seen anyone mention what he says if you wait around instead of jumping though the teleporter. Everybody gives their inspiring speeches, and after about 30 seconds of awkward silence he says something along the lines of "Well, we had a nice moment, but you kinda let it go on too long and now it's ruined."

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Excellent!

by Kermit @, Raleigh, NC, Tuesday, September 19, 2017, 17:57 (2704 days ago) @ bluerunner

- No text -

So, was everyone happy with the amount of Cayde-6 in game?

by DEEP_NNN, Tuesday, September 19, 2017, 13:17 (2705 days ago) @ Schedonnardus

I was never disappointed in Cayde-6's appearances. His dialogue and synced gestures were perfect in every way.

Give me more Cayde-6, just like we've seen.

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So, was everyone happy with the amount of Cayde-6 in game?

by Kahzgul, Tuesday, September 19, 2017, 13:44 (2705 days ago) @ Schedonnardus

I'd have been fine with more, honestly. Love Nathan Fillian's voice acting.

The only character I wish there was less of is the rep guy on Io. That whole character is awful and the voice actor is chewing the scenery.

I was worried Failsafe would annoy me, but she's actually my favorite behind Cayde-6 now. So great!

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So, was everyone happy with the amount of Cayde-6 in game?

by MacAddictXIV @, Seattle WA, Tuesday, September 19, 2017, 13:53 (2705 days ago) @ Kahzgul

I'd have been fine with more, honestly. Love Nathan Fillian's voice acting.

The only character I wish there was less of is the rep guy on Io. That whole character is awful and the voice actor is chewing the scenery.

I was worried Failsafe would annoy me, but she's actually my favorite behind Cayde-6 now. So great!

I agree on all accounts. Failsafe was my favorite though. I absolutely did not like the Io guy. And it wasn't because he was a warlock, although that didn't help.

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Agreed.

by Kermit @, Raleigh, NC, Tuesday, September 19, 2017, 13:54 (2705 days ago) @ Kahzgul
edited by Kermit, Tuesday, September 19, 2017, 14:17

I thoroughly enjoyed just about every line delivered by the Vanguard. And I LOVED Cayde's body language when he shows up in the final scene.

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So, was everyone happy with the amount of Cayde-6 in game?

by ManKitten, The Stugotz is strong in me., Tuesday, September 19, 2017, 14:17 (2705 days ago) @ Kahzgul


The only character I wish there was less of is the rep guy on Io. That whole character is awful and the voice actor is chewing the scenery.

There's times when he is talking that I expect to hear belching and a "Come on, Morty!"

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So, was everyone happy with the amount of Cayde-6 in game?

by Korny @, Dalton, Ga. US. Earth, Sol System, Tuesday, September 19, 2017, 14:26 (2705 days ago) @ Kahzgul
edited by Korny, Tuesday, September 19, 2017, 14:41

I'd have been fine with more, honestly. Love Nathan Fillian's voice acting.

The only character I wish there was less of is the rep guy on Io. That whole character is awful and the voice actor is chewing the scenery.

I think Asher has Asperger's or something, which would help explain his quirks (remember that without the Light, Tyra is suffering from memory loss, which may be a sign of degenerative disease that is reversed by the Light, and so the same may be true for Asher).



I was worried Failsafe would annoy me, but she's actually my favorite behind Cayde-6 now. So great!

Sammy despises the voicework for her, while I'm not a fan of the fact that she is a 1:1 carbon copy of Warframe's Ordis (thousand+ year-old shipboard AI with a split cheerful/sarcastic personality that gives your character a distinct title). Yes, I'm always asking Bungie to learn from DE, but I didn't mean that they should steal their characters wholesale. What's next, a villain driven by jealousy that wants to steal the players' powers for his own twisted use? Oh wait...

I think Failsafe's lines would have worked better if the voice actor had a more naturally sarcastic voice, since it comes off as super-forced.

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So, was everyone happy with the amount of Cayde-6 in game?

by Kahzgul, Tuesday, September 19, 2017, 15:53 (2704 days ago) @ Korny

I'd have been fine with more, honestly. Love Nathan Fillian's voice acting.

The only character I wish there was less of is the rep guy on Io. That whole character is awful and the voice actor is chewing the scenery.


I think Asher has Asperger's or something, which would help explain his quirks (remember that without the Light, Tyra is suffering from memory loss, which may be a sign of degenerative disease that is reversed by the Light, and so the same may be true for Asher).


I was worried Failsafe would annoy me, but she's actually my favorite behind Cayde-6 now. So great!


Sammy despises the voicework for her, while I'm not a fan of the fact that she is a 1:1 carbon copy of Warframe's Ordis (thousand+ year-old shipboard AI with a split cheerful/sarcastic personality that gives your character a distinct title). Yes, I'm always asking Bungie to learn from DE, but I didn't mean that they should steal their characters wholesale. What's next, a villain driven by jealousy that wants to steal the players' powers for his own twisted use? Oh wait...

I think Failsafe's lines would have worked better if the voice actor had a more naturally sarcastic voice, since it comes off as super-forced.

Some of the lines during Failsafe's specific quest are far more natural sounding than the ones during the main plotline of the game. The adventure dialogue is even better. I get the sense that the actor was growing more comfortable with the role as time went on.

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So, was everyone happy with the amount of Cayde-6 in game?

by slycrel ⌂, Tuesday, September 19, 2017, 15:58 (2704 days ago) @ Kahzgul

I noticed this as well, though I wrote it off as me being more comfortable with the dialogue.

Failsafe is my favorite new character hands down. Followed by Hawthorne, though she is also a little one-dimensional.

Might even be my favorite character in general. Zavala is the law, Ikora gets the useless bellybutton lint award, and cayde sadly has become the stupid clown.

I miss competent, self-directed NPCs a bit. Mara/Petra/Variks had a bunch of that, as did eris. I can't imagine we are done seeing them.

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So, was everyone happy with the amount of Cayde-6 in game?

by cheapLEY @, Tuesday, September 19, 2017, 17:41 (2704 days ago) @ Korny

Had no idea about the Warframe thing.

I thought she was just robot Tiny Tina.

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So, was everyone happy with the amount of Cayde-6 in game?

by Kermit @, Raleigh, NC, Tuesday, September 19, 2017, 18:00 (2704 days ago) @ Korny


Sammy despises the voicework for her, while I'm not a fan of the fact that she is a 1:1 carbon copy of Warframe's Ordis (thousand+ year-old shipboard AI with a split cheerful/sarcastic personality that gives your character a distinct title).

Yeah, but to play Warframe, you'd have to look at it.

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Because Bungie needs to steal material about crazy AI's

by MacAddictXIV @, Seattle WA, Wednesday, September 20, 2017, 06:18 (2704 days ago) @ Korny
edited by MacAddictXIV, Wednesday, September 20, 2017, 06:22

Sammy despises the voicework for her, while I'm not a fan of the fact that she is a 1:1 carbon copy of Warframe's Ordis (thousand+ year-old shipboard AI with a split cheerful/sarcastic personality that gives your character a distinct title). Yes, I'm always asking Bungie to learn from DE, but I didn't mean that they should steal their characters wholesale. What's next, a villain driven by jealousy that wants to steal the players' powers for his own twisted use? Oh wait...

I think Failsafe's lines would have worked better if the voice actor had a more naturally sarcastic voice, since it comes off as super-forced.

Okay, normally I would agree with you Korny or at least give you the benefit of the doubt in regards to Warframe (because I hadn't played it).

I put a solid 80-100 hours into it before Destiny 2 came out and so now I understand everything you have said in regards to it. I can now comment :P

While I understand that both AI's have similar cheerful/sarcastic split personalities, they aren't exactly very similar other than that in my mind. One, Failsafe is plot that is integral to the story line. Ordis is your ships malfunctioning AI that quips at you every so often. And if I might say so, Ordis got old fast.

As for stealing... I almost laughed when you mentioned that Bungie stole the idea of a split personality AI. You do realize that Bungie basically created and perfected the idea of crazy AI in game plot right?

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Because Bungie needs to steal material about crazy AI's

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, September 20, 2017, 08:57 (2704 days ago) @ MacAddictXIV

Sammy despises the voicework for her, while I'm not a fan of the fact that she is a 1:1 carbon copy of Warframe's Ordis (thousand+ year-old shipboard AI with a split cheerful/sarcastic personality that gives your character a distinct title). Yes, I'm always asking Bungie to learn from DE, but I didn't mean that they should steal their characters wholesale. What's next, a villain driven by jealousy that wants to steal the players' powers for his own twisted use? Oh wait...

I think Failsafe's lines would have worked better if the voice actor had a more naturally sarcastic voice, since it comes off as super-forced.


Okay, normally I would agree with you Korny or at least give you the benefit of the doubt in regards to Warframe (because I hadn't played it).

I put a solid 80-100 hours into it before Destiny 2 came out and so now I understand everything you have said in regards to it. I can now comment :P

While I understand that both AI's have similar cheerful/sarcastic split personalities, they aren't exactly very similar other than that in my mind. One, Failsafe is plot that is integral to the story line. Ordis is your ships malfunctioning AI that quips at you every so often. And if I might say so, Ordis got old fast.

And that would be a fair assessment, if you haven't done any of the game's quests (and people can put hundreds of hours into the game before even doing any of the story quests, so it wouldn't be your fault).
Ordis has a major role in the game, and not just because he's the second character that you meet in the game. He plays a major role in a number of quests (such as The Jordas Precept, and The New Strange) and even has a pretty dark backstory that explains his split personality (he was once known as "The Beast of Bones"), and the damage he has received over time makes it difficult to suppress this persona, which is told through fragments that you find throughout the worlds, so it's not just a gimmick like Failsafe is.

I also don't see how Failsafe as a character is "integral to the story line". She could easily be cut out and her impact on the story can easily be assigned to other things that have nothing to do with her as a character. She essentially just exists as a Faction representative on Nessus, comic relief, and nothing more, which is also another reason that her character just feels forced and poorly implemented. And yeah, I've done the adventure that fleshes her out a little more, but it only serves to make her more of an incidental character than anyone of importance.


As for stealing... I almost laughed when you mentioned that Bungie stole the idea of a split personality AI. You do realize that Bungie basically created and perfected the idea of crazy AI in game plot right?

Crazy AI is one thing, a split friendly/sarcastic personality is another.

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Because Bungie needs to steal material about crazy AI's

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, September 20, 2017, 08:58 (2704 days ago) @ MacAddictXIV

Fun fact: Greg Kirkpatrick invented the term rampancy because he thought 'crazy' or 'insane' was too cliche.

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Arthur C. Clarke, call your office!

by Kermit @, Raleigh, NC, Wednesday, September 20, 2017, 09:10 (2704 days ago) @ Cody Miller

Fun fact: Greg Kirkpatrick invented the term rampancy because he thought 'crazy' or 'insane' was too cliche.

That's cool. I didn't know this. The idea does have a history, though.

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My fears came true

by CruelLEGACEY @, Toronto, Tuesday, September 19, 2017, 14:54 (2705 days ago) @ Schedonnardus

during the lead up to D2, a lot of people were worried that there would be too much Cayde due to him being singled out in the promotional material,; D2 was looking to be too cheesy.

for those of you that were worried about Cayde fatigue, how do you think Bungie did?

I didn't think Cayde was really an issue at all. I think there was a good balance between humor and drama.

I found Cayde unbearable most of the time. It's not "the amount of Cayde" in the game that was the problem, per say. It was the "type of Cayde" that we got. Cayde in TTK was actually mostly serious, with little moments of levity here and there. Cayde in D2 is cracking wise with every. Single. Line. Which is already a problem, and made far worse by the fact that almost none of it was funny in the least.

Bungie did avoid one pitfall I was worried about: they didn't treat Cayde as the only source of humour in the game. Unfortunately, the other sources of humour (Ghost, Failsafe) were just as poorly done as Cayde.

So in short, I think Destiny 2 is generally full of bad attempts at humour, with Cayde being the most obnoxious example (all just IMO of course).

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Still too over the top, but ultimately fine.

by cheapLEY @, Tuesday, September 19, 2017, 14:55 (2705 days ago) @ Schedonnardus

He had one or two lines that actually made me laugh. Most of it fell pretty flat for me, but it didn't really hinder my enjoyment of the game. He still seems way too silly and over the top for my tastes. He's Mal Reynolds dialed up way passed eleven. But Mal has real depth and Cayde is super one note. To be fair, so is literally everyone else in the game, but it's way more grating to see a character played solely for comic relief and that character isn't funny.

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This is accurate.

by Funkmon @, Tuesday, September 19, 2017, 20:05 (2704 days ago) @ cheapLEY

I liked Cayde more than the other funny characters though. I didn't like the acting.

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So, was everyone happy with the amount of Cayde-6 in game?

by Ragashingo ⌂, Official DBO Cryptarch, Tuesday, September 19, 2017, 15:08 (2705 days ago) @ Schedonnardus

I largely enjoyed him. His lines and actions on Nessus were pretty amusing. I liked his "no time to explain" joke and his lines when the Hydra appeared and as you fight it. I also loved his various dialogue in the Strikes.

In the Failsafe one, he gets cut out of the feed but hacks his way back in and, in some variants, even eventually gets Failsafe to agree that he's actually all right. My favorite one, though, is the Arms dealer Strike. The first few times it was Zavala handing off control of the Strike to Hawthorne with Cayde-6 helping while complaining that Zavala had promised he'd get to run the Strike.

Then I start it one time and Zavala immediately hands it off to Cayde-6... and he wasn't ready! Got a real LOL from me. I'm not sure if the different Strike variants play in order or if they are randomly chosen, but it worked perfectly the way I experienced them!

I do agree I wish we got to see a bit more of Cayde-6 being actually awesome to go along with his humor, but I still loved him all the same.

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So, was everyone happy with the amount of Cayde-6 in game?

by MechaTanuki33, Tuesday, September 19, 2017, 15:38 (2704 days ago) @ Schedonnardus

I thought it was an acceptable level of Cayde. He wasn't involved with every little part of the game.

So, was everyone happy with the amount of Cayde-6 in game?

by FyreWulff, Wednesday, September 20, 2017, 05:34 (2704 days ago) @ Schedonnardus

Amount of Cayde was fine. However, at times I felt like I was listening to Cayde play Nathan Fillion, not the other way around.

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So, was everyone happy with the amount of Cayde-6 in game?

by RaichuKFM @, Northeastern Ohio, Wednesday, September 20, 2017, 12:04 (2704 days ago) @ Schedonnardus

I thought it went pretty well? I could have used some more of all the characters, really, but I'm perfectly pleased with how it went, and how they handled Cayde.

Also Failsafe. Oh my god, Failsafe. She's easily my new favorite character, honestly. She strikes a good balance between humor and serious content, for me? I'm relatively easy to please, but while I can get why some people think Cayde never acts like there's any real stakes, and I had one or two moments like that, once you've spent centuries on a random planetoid by yourself with all of your friends dead irreverence just kinda makes sense.

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