Avatar

Uh, it's not that simple. :D (Destiny)

by MacAddictXIV @, Seattle WA, Friday, November 03, 2017, 10:54 (2656 days ago) @ slycrel

Every MMO-esque game I've ever had meaningful contact with, barring self-hosted server ones, had mandatory downtime occasionally. Destiny is no exception. Very likely most of the code changes are not in the clients, but on the server side. It's not worth their time to add much much more time on their end to administer a much more complex system, rather than have a small amount of downtime each week. I'm sure everyone can agree it's not ideal.

So many games do this that there is no way that this is a simple fix. To suggest it's just laziness is missing the mark.

I by no means think they are lazy, I myself am a Software Engineer and I know about complexity in software. I was just wondering the thought process of choosing an across the board upgrade of servers as oppose to by region.

In my mind the two ways to do this would be:

1. Do it across the board at US convenience
Downside: but inconvenience certain regions because of when it happens

2. Do it by region at regions convenience
Downside: Different version/regions couldn't match together until all regions were updated (should never be more than 24 hours)


Complete thread:

 RSS Feed of thread