Warmind Story Revisions (Criticism)
So, I've been having a ton of fun in Warmind. I love the story threads Warmind explores and the gameplay in the missions themselves are great. But my biggest gripe is with the narrative. We've seen this previously, it's not a new problem Destiny has. But three story missions and two strikes did not do Nokris or Xol the narrative justice they deserve. So, here is my attempt to beef up the campaign, adding character to the characters and weight to the actions while starting and ending at the same place the released expansion did. This uses all the current missions and strikes (although some have altered encounters or dialog) while adding missions that show us why these enemies are threats to be feared and need elimination.