Polygon article on Artifacts in Shadowkeep. (Destiny)
I've had a similar sequence of thoughts. At first I was skeptical of taking things away, because what if they are a lot of fun? Then I remembered the Revelry, which was mostly pretty fun (PvE anyway), but also not something I'd always like the game to be.
It seems like it'll be a fine line, that they will need to be prepared to fix quickly if the artifact effect is broken or stupid in a certain mode. They can't keep doing this stuff where it's like "don't play Crucible for 3 weeks/months".
Either way, it's a better strategy than nerfing entire weapon classes just for variety's sake.
Complete thread:
- Polygon article on Artifacts in Shadowkeep. -
cheapLEY,
2019-07-22, 16:06
- Polygon article on Artifacts in Shadowkeep. -
cheapLEY,
2019-07-23, 10:37
- Polygon article on Artifacts in Shadowkeep. -
squidnh3,
2019-07-23, 10:52
- Polygon article on Artifacts in Shadowkeep. -
MacAddictXIV,
2019-07-23, 11:43
- Polygon article on Artifacts in Shadowkeep. -
cheapLEY,
2019-07-23, 13:08
- Polygon article on Artifacts in Shadowkeep. -
Harmanimus,
2019-07-23, 13:22
- Polygon article on Artifacts in Shadowkeep. - cheapLEY, 2019-07-23, 13:30
- Polygon article on Artifacts in Shadowkeep. -
Harmanimus,
2019-07-23, 13:22
- Polygon article on Artifacts in Shadowkeep. -
cheapLEY,
2019-07-23, 13:08
- Polygon article on Artifacts in Shadowkeep. -
MacAddictXIV,
2019-07-23, 11:43
- Polygon article on Artifacts in Shadowkeep. -
squidnh3,
2019-07-23, 10:52
- Polygon article on Artifacts in Shadowkeep. -
cheapLEY,
2019-07-23, 10:37