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Blind raid first report: Epic (DBO)

by cheapLEY @, Sunday, October 06, 2019, 08:59 (10 days ago) @ Kermit

It is a very cool encounter.

Without spoilers, I’ll just say that it’s my favorite type of encounter, and one that Bungie is getting better and better at designing. The mechanics aren’t difficult to figure out. The puzzle isn’t in figuring out what to do, but instead it’s figuring out how to get it done. There’s lots of moving parts, everyone has a role but has to be flexible to pick up the pieces that inevitably get dropped along the way. I really love the movement that’s required too. I’m also glad to see encounters that are combat focused, and not just flipping switches on the machine until something happens.

I’m interested in seeing how others tackled this encounter, as it seems like one where players can solve it in many different ways, rather than in the very prescribed way many raid encounters require. That second room is a good example of what I mean. Where we set up the Well in the doorway, I want to see how others handled it. I bet we’ll see some diverse strategies there.


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