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Movement in Titanfall 2 is a thing of beauty (Gaming)

by CruelLEGACEY @, Toronto, Saturday, July 11, 2020, 10:34 (1378 days ago)

I stumbled across this video today, and really enjoyed it. It starts off slow; the player simply walks from point A to B. It shows a player repeatedly travelling across one of the multiplayer maps, but each cut adds another movement mechanic to his travel. So he starts simply walking from point A to B, then ads some simple jumps, then sprinting, then double jumps... before long, he’s chaining wall-running and knee-slides, grenade jumps, grappling hook slingshots and other abilities to virtually fly around the map. He makes it all look so smooth and seamless. It also really drives home the way a great set of strong foundational mechanics can stack on top of each other and create room for mastery in a way that is super rewarding.


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