Hey audio nerds—DTS on Xbox. (Gaming)

by EffortlessFury @, Saturday, January 09, 2021, 00:25 (1175 days ago) @ cheapLEY

This is purely conjecture, but I believe the idea behind these three software technologies on consoles is to provide a standardized and reliable method for mixing positional audio down for headphones. Each game has to implement their mix and will all do it differently. What I'm unsure of, but think is true, is that some games may not mix down to headphones properly and may simply use the L and R channels for a stereo speaker setup. That's not going to sound the same as a mix for headphones. These softwares provide a software solution for mixing 5.1/7.1 surround sound into a proper headphone mix.


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