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Why emulation based Back Compat falls short (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, November 20, 2021, 13:04 (15 days ago) @ cheapLEY

I have heard that, but it’s mostly been from the speed running community, so I’m not sure how much it would affect the average player. Ocarina of Time is straight up Halo Anniversary levels, though, with wonky shaders and lighting and textures and missing fog, etc.

Let's put it this way.

I decided to try Donkey Kong Country on Nintendo Online. Got to the minecart level, and was having a real hard time. It just didn't seem responsive at all. Could not beat the stage. Went to my real SNES, turned it on, immediately noticed the giant difference in input latency, and beat the mine cart level first try.

It is absolutely significant and noticeable to non speedrunners.


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