Text Logs in Games (Gaming)
Can't reply in the control thread, but this can be applied to any game.
I found this video:
This guy pretty much lays out a lot of my dislike in collectable logs.
Personally, I'm far more likely to read a note I find in a game if it's a physical thing within the world. It helps it to feel more connected with the core gameplay. It's more immersive to read a note while hearing noises from the space around you and seeing your surroundings than it is to read one from a menu screen that has almost nothing to do with the note you're reading. Actively pausing a game to look at text is an inconvenience, while reading something native to the world feels like an extension of gameplay."
I feel like this video explains a lot of the points I was trying to make way better than I was making them.
I can understand the appeal, I just prioritize content over presentation.
Complete thread:
- Text Logs in Games -
Cody Miller,
2022-03-04, 15:54
- Text Logs in Games - cheapLEY, 2022-03-04, 16:30
- Text Logs in Games - EffortlessFury, 2022-03-06, 19:35