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Sony ups impairment loss on Bungie, sticking with Marathon (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, May 08, 2026, 10:19 (47 days ago)

https://www.forbes.com/sites/paultassi/2026/05/08/sony-backs-marathon-even-after-765-million-in-bungie-impairment-los...

What is now $765 million dollars in impairment losses against Bungie is not something as simple as “Bungie games are $765 million in the red.” Rather, what impairment losses are doing is acknowledging that Bungie is not as valuable an asset as Sony thought it was when it bought it for $3.6 billion, so it keeps knocking that number down.

Despite this, Sony has at least publicly backed Bungie’s continued work on Marathon, saying: “Player reception to Marathon is strong, receiving a Metacritic score of 82 and more than 90% of the player reviews on Steam being positive. Engagement metrics such as retention also remain at a high level. Going forward, we aim to improve the performance of the game by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base."

Destiny 2 simply…wasn’t mentioned at all, which is disconcerting for what was Bungie’s flagship franchise and now a game that has no clear roadmap for the future.

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Tassi has got to start proofing these articles.

by Coaxkez, got that plasma/BR55 hit, Friday, May 08, 2026, 12:33 (47 days ago) @ Cody Miller

There's some very awkward sentence structure in more than a few places.

Yeah, it's not great news, but it's nice to know that Sony is sticking with them for the time being. I'm glad that Marathon is being given a chance to right the ship. As a Destiny player myself, I'd prefer that they doubled down on that game instead, but that's pure selfishness talking and I realize that.

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Wouldn’t count on it.

by cheapLEY @, Sunday, May 10, 2026, 11:10 (45 days ago) @ Coaxkez

Paul Tassi is basically a react streamer masquerading as a journalist. Fuck, I think I’ve seen react streamers with better reporting that him.

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Wouldn’t count on it.

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, May 10, 2026, 11:50 (45 days ago) @ cheapLEY

with better reporting that him.

I see what you did there.

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Wouldn’t count on it.

by ManKitten @, The Stugotz is strong in me., Tuesday, May 12, 2026, 07:35 (43 days ago) @ cheapLEY

Tassi posted a video recently (it came across my feed via Aztecross (he's a whole 'nother topic)) but I found the video very relatable.

The basic tone was, Marathon is the first Bungie game in 25 years that I have no interest in...and that sucks. Halo 1-Reach were bangers. Destiny 1-2 Bangers. All of them were fun with friends or alone, with tons of replayability. They were games made for everyone and anyone.

Marathon is made for a specific gamer. Competitive PC.
And why did it take them so long to make a game with four maps and six playable characters?
Considering the timeframe, budget, and target player...how did anyone expect this to be financially viable!?

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Wouldn’t count on it.

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, May 12, 2026, 08:37 (43 days ago) @ ManKitten

Tassi posted a video recently (it came across my feed via Aztecross (he's a whole 'nother topic)) but I found the video very relatable.

The basic tone was, Marathon is the first Bungie game in 25 years that I have no interest in...and that sucks.

If you've been a Bungie fan long enough… it'll probably be your second.

[image]

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Wouldn’t count on it.

by CyberKN ⌂ @, I like Sparrow Racing League, Tuesday, May 12, 2026, 13:54 (43 days ago) @ ManKitten

And why did it take them so long to make a game with four maps and six playable characters?

I wonder this a lot. I have to assume the team size is a tiny fraction of what it ever was for Destiny.

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Wouldn’t count on it.

by ZackDark @, Not behind you. NO! Don't look., Wednesday, May 13, 2026, 17:02 (41 days ago) @ ManKitten

They were games made for everyone and anyone.

Sorry, but they absolutely were not. Reminds of this XKCD:

[image]

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