Game Informer: The Enemies of Destiny (Destiny)
Vex's hideouts feeling without practical purpose as a means to convey how alien they are. I wonder how they'll pull it off. If they'll still 'hold our hands' with visual cues of where to go and such or if we will be entirely on our own.
I, for one, would like to get lost once in a while. My best Minecraft experiences come from being entirely lost for sessions on end before finally figuring it out.
Complete thread:
- Game Informer: The Enemies of Destiny -
Xenos,
2013-12-16, 12:14
- front-paged. - Malagate, 2013-12-16, 13:57
- Game Informer: The Enemies of Destiny -
petetheduck,
2013-12-16, 14:09
- Game Informer: The Enemies of Destiny - Xenos, 2013-12-16, 14:52
- Game Informer: The Enemies of Destiny -
JDQuackers,
2013-12-16, 20:07
- Game Informer: The Enemies of Destiny - Ragashingo, 2013-12-16, 21:12
- Game Informer: The Enemies of Destiny - ZackDark, 2013-12-16, 14:59
- Game Informer: The Enemies of Destiny - Phoenix_9286, 2013-12-16, 16:55
- Game Informer: The Enemies of Destiny - stabbim, 2013-12-17, 12:08