Against "immersion" (Destiny)

by scarab @, Monday, March 31, 2014, 14:26 (3889 days ago) @ Xenos

[*]I get stuck on corners when I press (A) to run


This drives me crazy in video games. Moving through the world and getting stuck to a complete stop because there is a very small piece of geometry in your way is ridiculous.

I was thinking of corner cover (or whatever it's called) when you become glued to a corner because you pressed (A) whilst near one. You initiate an animation that sucks you to the corner even if you are some distance from it. Many cover based shooters suffer from this. It usually kills me when I'm trying to avoid the auto-turret on Mars. I get stuck "sheltering" "behind" a console that gives no shelter. Truth be told - I find the corner cover in batman games rarely helpful. I think it hinders more than it helps. I wouldn't miss it if it was removed from the game. Corner covering when a guy is behind you and shooting you with a gun is not helpful and feels very inept ;-)

But batman has the normal run-of-the-mill stuck against geometry problems. He often grabs hold of ledges when you want to drop past them. That's a hard one to avoid. I wonder if there is a button you could hold to avoid it - could crouching whilst you fall be a signal not to grab? Crouching makes no sense when falling so it could double as a don't grab button.

Thing is - I often get caught out when doing a dive attack or a drop attack. I get too near a thing that is grab-able and Batman cancels the attack to grab it. This will even happen if I am holding the attack button down (X). That is inexcusable because the developer knows that I initiated an attack - it doesn't make sense to abort the attack if I am still holding down the attack key. At least only enable auto-grabs if the (X) button has been released and the game can assume that I'm not 100% committed to the attack.

Bad controls break immersion more than bad pixels do but that is because they are game-play crimes as opposed to real-world-simulation-violations. Anything that has you saying, "stupid game!" or "stupid developers" breaks immersion.


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