No wire frame, no deal. (Fan Creations)
Well, since you asked so nicely. The final model was rendered in Unreal Engine 4. I don't have the final maps on my hard drive at home at the moment, but these are pretty close to done. Final model was I believe about 27k tris.
Hi-res
Game res
Wires
Front and magazine
Back and accessory railsI really need to get better at packing, and I know that will be a major focus for me on my next one.
Critique and comments are always appreciated. Thanks for reading!
I apologize then if my bluntness came across too critically. Most of the time when a person only posts a render it’s for simple glory and to hide what they don’t know… which it seems very well you do. I don’t know what you know so I’m going to speak as I do – not to be mean – but to just “Now you know”. After all - you did ask for it.
- As you noted the packing could use work – I think I see a UV island over another in the normal slice. The UVs could be made more efficient be reusing the repeating meshes for the sake of the texel density of your texture, which should help with packing. One over the same shape.
- The diff over all is nice – if abit too clean. Picky Picky – but dirty things look more real. I see you did start the direction, and since this is a recreation of what Bungie made that’s what you are going for – but - you are the artist (without the deadline) so have fun making a mess of it too. Nothing is totally clean.
- Clouds for spec? Don’t under estimate the power of shiny things for the render (or the lack of such). Tell a story with your spec – spec is telling me what kind of material is. How old is it? How has it warn through time? Play with it. Can’t understate how important this is - regardless what kind of map is used to create the effect (you did say UR4 after all).
- The only major thing I see would be that this took you 5 weeks to make, though I will understand if that’s because of other dutys. Classic critical comment - do it faster, but since everything effects everything I figured I would mention it.
Oh and one more thing – I have no idea what I’m doing and I reserve the right to be wrong. ;)
Nice work Dan de Board! :D
Edit: One more thing for the sake of being critical and hatefull and blah blah blah - two 1024s on one mesh - that is alot of detail for something currently so not very detailed. Don't get me wrong - your normals are alright - but you could very well do the same deal on one 1024. If this is for the sake of being pretty then go and put it as big as you like. Just make sure you are using what you give your self - other wise you are just making it a larger file for no reason.
Complete thread:
- Fan-made Thunderlord -
Dan de Board,
2014-04-25, 18:05
- Awesome! - breitzen, 2014-04-25, 19:01
- Fan-made Thunderlord - Quirel, 2014-04-25, 20:42
- Looks very convincing to me -
scarab,
2014-04-25, 22:56
- Looks very convincing to me - Dan de Board, 2014-04-26, 10:49
- No wire frame, no deal. -
INSANEdrive,
2014-04-26, 11:11
- No wire frame, no deal. -
Dan de Board,
2014-04-26, 12:10
- No wire frame, no deal. -
INSANEdrive,
2014-04-26, 14:00
- No wire frame, no deal. - Dan de Board, 2014-04-27, 09:11
- No wire frame, no deal. - Phoenix_9286, 2014-04-26, 15:33
- No wire frame, no deal. -
INSANEdrive,
2014-04-26, 14:00
- No wire frame, no deal. -
ZackDark,
2014-04-26, 13:33
- Yep ^_^ -
INSANEdrive,
2014-04-26, 13:48
- Yep ^_^ -
Claude Errera,
2014-04-26, 13:51
- Or do you? - INSANEdrive, 2014-04-26, 13:57
- I think he has a bacon number of 4 via Jen Taylor -
scarab,
2014-04-26, 16:05
- YES! *INSANEdrive high fives o/\o scarab* - INSANEdrive, 2014-04-26, 16:13
- *tips imaginary hat* - Claude Errera, 2014-04-27, 08:49
- Yep ^_^ -
Claude Errera,
2014-04-26, 13:51
- Yep ^_^ -
INSANEdrive,
2014-04-26, 13:48
- No wire frame, no deal. -
Dan de Board,
2014-04-26, 12:10
- Beautiful work, man! - Leviathan, 2014-04-26, 20:29